Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
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Posted Aug 5, 2013@Finelarme2
You serious? Reading the config is the best help you can get - I have 0 problems with that plugin and its working perfectly!
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Posted Aug 5, 2013@blainicus
Awesome! But two small issues: First, durationticks is actually how many seconds the effect will last in game, rather than a 30 tick slow, I'm getting 30 seconds. Second, the potion effect amplifier starts at 0.5 not 1. Using an integer means the weakest potion effect I can allow is tier 2.
Beacuse bukkit is silly sometimes:
0.5 is I
1.0 is II
2.0 is III
3.0 is IV
and so on.
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Posted Aug 5, 2013This is a great plugin, but help to use it is close to 0. So I will not make any donation.
- How to activate the waves after setting a spawn point ? Edit : Ok i success.
- How can i show the scoreboard at right ?
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Posted Aug 5, 2013Version 15.0 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 15.0 notes:
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Posted Aug 4, 2013@bukkitdevJC
You can pm the author for a partially working (custom health broken) dev build for 1.6.2.
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Posted Aug 3, 2013How to get a copy of the dev build?
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Posted Aug 3, 2013@Diemex
I don't think its around the corner... they don't even have all the features planned out yet. Anyway, a beta build JUST came out so hold in there.
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Posted Aug 3, 2013@Jarrett78
Yes, that would be ridiculously helpful :D
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Posted Aug 3, 2013Could you at least post a version that disables the console spam of the obvious errors? I don't mind dropping the HP part for a while.
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Posted Aug 2, 2013@blainicus
I'm not going to criticise the bukkit team, but I don't think waiting for a beta or recommended build is a good idea. We will wait forever and the next mc update is around the corner already.
Reason I was asking for source is that I like to run dev builds on my server. A lot of plugins I run are dev builds and I really like being able to commit the occasional bug fix or small feature. Some of the plugins on my server are even custom builds with some features I needed and added myself. Also of course I have learned a lot from reading source code from others. Open source ftw :).
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Posted Aug 2, 2013What is the difference between bonus spawns and naturilistic spawns?
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Posted Aug 2, 2013@blainicus
It's been increasingly clear the past few updates that dev builds really are alpha to beta quality, beta are the new releases and release builds never happen...
I can appreciate the frustrating changes and turn for the worse that keeps happening every update. Mojang releases are really never better than alpha-betas themselves tbh. And screwing with the modding and server communities seems to be a hobby of theirs :/.
Anyway, appreciate your hard work on MA - and hope to await a working update so I can re-activate our custom world for it.
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Posted Aug 1, 2013What is nightmare mode?
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Posted Aug 1, 2013Again, I haven't abandoned the project, but I'm not sure they haven't abandoned Bukkit. This update is ridiculously slow. -.-
Right now, the plugin cannot be updated properly due to bukkit bugs. If I get some free time this week I'm going to try and work around the horrific atrocity that is the new HP system.
@Diemex
That's not going to happen until I decide I can't work on it any more. Too many chefs spoils the pot.
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Posted Aug 1, 2013Any chance of getting the sourcecode of this?
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Posted Aug 1, 2013This plugin is perfect for my Zombie Survival server I am building. I can't wait for the 1.6.2 build!
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Posted Aug 1, 2013@DrRedAxel
Message blainicus for a dev build on 1.6.2, currently mob health does not work on it, so turn it off in the config
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Posted Jul 31, 2013This Plugin Crashes my Server I believe it's because it's outdated but i'd like to know if anyone can point me to the Dev build or help me
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Posted Jul 31, 2013Please please please update to 1.6.2 my server depends on this plugin
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Posted Jul 31, 2013@FakeTheRealHD
Are you using the 1.5.2 version, or the dev build? If you're using the 1.5.2 version on a different version of bukkit, many things won't work correctly. If you're using the dev build, link your config file.