MobsToEggs - 1.6.jar
Details
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FilenameMobsToEggs - 1.6.jar
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Uploaded by
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UploadedMay 13, 2022
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Size358.35 KB
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Downloads153
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MD5456a42f78741f8c452b1cef29c89d9da
Supported Bukkit Versions
- 1.18.2
- 1.18.1
- 1.18
- 1.17
- 1.16
- 1.15
Changelog
UPDATED:
- The plugin still functions the same as before with throwing projectiles to catch a mob.
- Players will now need to be given the permissions for catching mobs.
- Improved config files and removed confusing values.
- Plugin now runs using Kotlin (The Kotlin library will be downloaded when the plugin first runs).
- The whole plugin has been re-created from scratch with better support for future features.
- CustomModelData supported for spawn eggs and capsule.
- WorldGuard regions and per world catching restrictions.
- Mobs data (i.e. sheep color) can be saved to the spawn egg.
- Punch catch method added (hit mobs to catch).
- More particle and sound effect options.
- Custom mob spawn eggs (can use any item).
- Support for boss mobs, golems, giants.
ISSUES TO NOTE:
(for future updates)
- Spawners can't be changed by mob spawn eggs with data stored on them.
- Mobs with inventories/trade systems will not have their inventories saved (villager trades are not currently saved).
- Tamed mob catching is available to allow, but there are issues with keeping the mob owner when spawned again with the egg.