Details
Supported Bukkit Versions
Changelog
Update 4.21
Changes
- Removed metrics
- Compiled against spigot 1.9
Update 4.20
Changes
- compiled against 1.6.2 R0.1
- Config file updated! Version 4.20
- Area hunt can now have a since definable spawn with AreaSpawn
- Added RandomSpawn setting to enable/disable AreaSpawn
Update 4.10
Changes
- compiled against 1.5.1-R0.2
- Config file updated! Version 4.10
- added enchanted rewards
- players waiting for a hunt don't get spammed
- less mobhunt message spam overall.
- hunt messages don't appear if the world player count doesn't meet the required hunt count.
- huntinfo now appears 1min before each hunt
- added /mobhunt cmd system (old commands remain)
- add /mobhunt help
- removed /mhreload, use /mobhunt reload
- removed /huntnext, use /mobhunt next
Update 4.06
Changes
- Fixed /leavehunt not working as it should be with Payhunts.
Update 4.05
Changes
- Compiled against 1.5.1 dev.
- added 'Area' hunt type, to allow for having both global and area type hunts in the same world.
- added 'Pvp' hunt type to force pvp to true.
- Changed bow and enchantment chance to be a point modifier - see config comments...
- Area hunts now allowed spawners and cave/grinder mobs automatically.
- updated comments in config.yml, see configuration section.
- fixed huntinfo; Mobs: will now correctly only show mobs.
- firework position celebrations.
- fixed incorrect messages... oops.
Update 4.04
Changes
- Compiled against 1.5.0 dev.
- fixed 'huntspawn' message appearing on non-area hunts.
- /huntspawn only works for area hunts.
Update 4.03
Changes
- removed freezing players for area hunts.
- added Area Max > Min checking.
Update 4.02
Changes
- added Vault dependency.
- added economy support.
- added money for rewards.
- added pay to play - players pay-in to a hunt for a bonus cash prize.
- added new hunt "Pay", pay-to-play regardless of pay-to-play chance.
- fixed some external messages not working.
- fixed PvpChance issues.
- Fixed issues with some special mobs not registering.
Update 4.01
Changes
- fixed Multi-verse dependency issues
Update 4.0
Changes
- Added Configurable hunt areas.
- Added autoteleport to move hunt players to the hunt area (can be disabled).
- Added new threshold system on a per hunt basis, for small hunts.
- Added /huntspawn command - allows players to get to the huntarea.
- Added /nexthunt command to get a new hunt.
- Added chance for PVP - To allow or disallow PVP between hunters.
- Added Skipday chance - Add random skip days
- Added EnchantmentChane - chance to allow enchantments
- Fixed exception issues with world spawning mobs with no hunts.
- Added OutsideMobsOnly - only count mobs spawned outside.
- Localization - MobHunt messages can be customized.
Update 3.2
Changes
- Single file build, no java version specific features used.
- Fixed duplicate listeners being registered, when using the /mhreload command, which cause duplicate scoring during hunts.
- Fixed players trying to join hunts in world without hunts.
- All MobHunt player commands now required the mobhunt.player permission.
Update 3.1
Changes
- Plugin now disables properly if config.yml isn't configured correctly for worlds.
- Plugin now notifies console when not configured correctly, for undefined worlds and world settings
Initial release 3.0
Features
- Multi world support
- Configurable hunts
- Configurable rewards
- Configurable times
- Configurable Skipdays
- Mob Spawner blocking
- Thresholds
- Minimum hunt size