MobHealth 11.0.0 / Bukkit 1.7

Details

  • Filename
    mobhealth-11.0.0+bukkit1.7.jar
  • Uploaded by
  • Uploaded
    Oct 8, 2026
  • Size
    49.52 KB
  • Downloads
    6
  • MD5
    ff9b7f7b4943fc335ffdd4b71bf99a4c

Supported Bukkit Versions

  • CB 1.7.9-R0.2
  • CB 1.7.9-R0.1
  • CB 1.7.2-R0.3
  • 1.7.4
  • 1.7.2

Changelog

MobHealth 11: the classic plugin rebuilt around the NeoForge version's feature set, for every server line from Beta 1.7.3 to 26.3.

Pick the file for your server: +bukkit1.13-26.3 (Spigot/Paper 1.13 through 26.3), +bukkit1.8-1.12, +bukkit1.7 (CraftBukkit/Spigot 1.7.2-R0.3 through 1.7.10), +beta1.7.3 (CraftBukkit #1060, Poseidon, UberBukkit, Canyon).

Display modes: chat, action bar (1.8+), nameplate bar, boss bar (1.9+), floating damage numbers (1.8+, per viewer from 1.18), and a floating health bar riding above the mob (1.19.4+). Any combination; the server logs at startup which enabled modes it cannot show. Nothing for players to install.

Options: hostile / neutral / passive / player / boss targeting with per-mob overrides, attacker-only or everyone-nearby audiences, bar length and glyphs, 14/20 or 70% readouts, display and death timings. Same config keys as the NeoForge mod.

Commands: /mobhealth reload, /mobhealth toggle [on|off] [player]. Permissions mobhealth.see, mobhealth.toggle, mobhealth.toggle.others, mobhealth.reload.

Played on Beta 1.7.3, 1.7.10, 1.10.2, 1.12.2, 1.13.2, 1.20.1, 1.21.1, 1.21.11, 26.1.2, 26.2 and 26.3.

The 9.x plugin (Bukkit 1.8–1.10, Spout, Heroes) stays on the master branch.