Minigames

== NOTICE == 9 Aug 2016 ==
As most of you have already worked out, public support for this project has been non existent. Unfortunately with the workload of trying to manage and run a server network where minigames is only 1 out of what feels like 1000 projects we maintain... It gets hard trying to find time to help everyone.
But fear not this project is indeed not abandoned! We have moved the project to SpigotMC:
https://www.spigotmc.org/resources/minigames.19687/
++Update Note Aug 2017++
Please Note I have provided updated downloads for all versions back to 1.7 .. We are trying to get some idea of what versions people are running still and what we need to focus on...updating will help us target our product improvements.
The files section contains various version downloads OR you can dowload them : - here
Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.
The Possible Minigame types are:
- Single Player - for jump puzzles, mazes etc.
- Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
- Race - A Multiplayer race Minigame
- Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
- Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
- Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
- Treasure Hunt - A global treasure finding Minigame that is always running
- CTF - An expansion to the Team Deathmatch Minigame.
- Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.
Features:
- Prizes for completing a Minigame
- Economy support (Requires Vault)
- All command configuration for creating Minigames
- Completely customisable, lots of settings to create your own styled Minigame.
- Ability to create multiple loadouts
- Inventory saving
- XP saving
- Minigame regeneration (slightly limited)
- Timers
- An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
- SQL completion data storage for websites or more informative data (Requires SQLibrary)
- And lots more!
Click here for videos of this plugin in action.
Purpose:
Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.
These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.
→ Minigames Wiki
Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.
→ Permissions
A list of permissions for the plugin.
→ Command List
A full command list for the plugin.
→ Minigame Signs
All Minigame signs that can be used
→ Donate
Donate to the Minigames project to show your support! Every little bit helps!
→ FAQ
Frequently Asked Questions.
→ Please report any major bugs, issues or suggestions here
DO NOT post them in the comments as I will lose track of them there.
→ Development Builds
Development builds for public access. Keep up to date with the newest builds of Minigames.
NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Minigame Mashup:
We Be Pirates (Teaser)
Basic Region & Nodes Tutorial
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Posted Apr 27, 2013thanks Razz and shadvalentine!
Razz! I have discovered a big booger. In the loadout I gave the people 2 creeper eggs. When in the game, its as if they have unlimited eggs! They just wont run out lol It only occurs with creeper eggs as I have one that uses pig eggs and that one spawns just one pig as it is. Can you look into it? I added it to loadout this way:
/mgm set GameName loadout add 383:50 2
Thank you,
Oscar
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Posted Apr 27, 2013@_Razz_
actually happens to both
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Posted Apr 27, 2013Hello Razz, I was just wondering how I would be able to create a super spleef arena, Basically a spleef arena with 5 floors. I would need floor degenerator on all 5. Thanks.
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Posted Apr 27, 2013@_Razz_
I have solved my problem by typing /mg set Spleef preset spleef You didn't mention that command in Tutorial! Also, is there any way that all chests in defined radius auto regenerate with random items every time the game starts?
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Posted Apr 26, 2013@CoasterCrazy
As shadvalentine said, or select them on your hotbar and do:
/mgm set <minigame> loadout add SLOT [-l <loadoutname>]
(optional loadout name too)
@EpicTrance
What did you do to get that? Was that an /mgm reload or a server reload?
@leongrdic
Is the area protected?
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Posted Apr 26, 2013@CoasterCrazy
you can use what you have on you .. so you would have the items on you that you want to be in the loadout and use the command /mgm set minigamename loadout add ME
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Posted Apr 26, 2013I can't seem to find this in the questions past but can armor/weapons be enchanted in the loadout? If yes, how do I do it?
Thanks,
Oscar
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Posted Apr 26, 2013@_Razz_
Thank you very much, I love your plugin! <3
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Posted Apr 26, 2013getting this :
2013-04-27 01:12:52 [SEVERE] Error occurred while disabling Minigames v1.4.3 (Is it up to date?) java.lang.NullPointerException at com.pauldavdesign.mineauz.minigames.Minigames.onDisable(Minigames.java:204) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:219) at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:481) at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:400) at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:393) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.disablePlugins(CraftServer.java:277) at net.minecraft.server.v1_5_R2.MinecraftServer.stop(MinecraftServer.java:333) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:440) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573)
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Posted Apr 26, 2013Help me please, I followed spleef tutorial but my players can't break dirt blocks! I also tried /mg set spleef blockwhitelist true & /mg set spleef blockwhitelist add 3 HELP!
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Posted Apr 26, 2013I took once in a while in teamdm one of the players in the winning games gets stuck in the game instead of being teleported to the end spot. Doesn't happen all of the time, just every once in a while.
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Posted Apr 26, 2013@BoXHocK
Ok so let me get this right, because I think I fixed that recently, the last player to die in an LMS minigame doesn't actually quit and they get stuck in there? And the same for death match, the last player to get killed doesn't quit right?
If so, I've fixed that and I'm in the final phase of testing the newest build of Minigames. It will be out soon.
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Posted Apr 26, 2013@_Razz_
Yes it was. I seem to have the same problem with spleef, because there the player dies two times before he gets tp'ed to the quit position.
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Posted Apr 26, 2013With LMS/Spleef how is the region for block breaking and regen defined? With spleef I don't understand how it would work without defining a floor to regen since that config option seems deprecated now.
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Posted Apr 26, 2013@shadvalentine Hello,
I'm having the same issue. I don't have an error in the console; therefore, I thought it was user error on my part. Has anyone got the quit position working with more than one person?
I've used R: Minigames-V1.4.3 for CB 1.5.1-R0.1 and the dev 1.5.1 on Craftbukkit 1.5.1 in order to see if the issue would go away; it hasn't.
If we are doing something wrong, please someone help.
I have set the quit and end positions.
The end position works for the winner, but the quit position does not work for the loser at the conclusion of the mini game.
thanks for any input,
Lagoboss
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Posted Apr 25, 2013@_Razz_
@BoXHocK
this is the same problem I am having .. I am betting you are getting the same error I am
In my case the quit position is set and works .. if I type /mgm quit (with me being the only player) if there is more then 1 player the loser does not get sent to the quit position
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Posted Apr 25, 2013@BoXHocK
Well it shouldn't happen at all... Was the quit position set?
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Posted Apr 25, 2013@_Razz_
So basically the best way is to make a lava pit below so they die and go back to the start? Sounds ok :P
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Posted Apr 25, 2013@lifesuxtr
Try: /minigame set <Minigame Name> enabled true
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Posted Apr 25, 2013I love this plugin, but my friend has a problem with it.
He's plan is to create a LMS where the winner gets tp'ed one place, and the loosers another. The problem is that only the winner gets tp'ed. The loosers just stand there and has to suicide to get tp'ed. Is there any solution for this?