MineralContest - Version 1.5.4.1
Details
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FilenameMineralContest-1.5.4.1.jar
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Uploaded by
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UploadedMay 10, 2020
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Size448.08 KB
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Downloads210
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MD57e4a6f887150f32a551143e116bc6ab1
Supported Bukkit Versions
- 1.15
Changelog
A lots of updates since 1.3 ! Sorry about the lack of update on this website.
1.3.1:
- FIX
- When a referee would do /referee during the game, the game would crash. An admin couldn't end the game. A player connecting during pregame will now get kicked, or automatically set as a referee if he is OP
1.4
- - ADD:
- Referees now have an item to manage the game
- A forced game start will now choose the map with the most votes
- FIX:
- It was possible to spawn block near the arena, which shouldn't be allowed
- /mp_enable_item_drop 1 & 2 were inversed
- /start force while the vote was started wouldn't change the HUD
- Arena chest was only displaying white wool
1.5
- ADD:
- A team chat has been added, just do / t <message> or / team <message>.
- [BETA] Support for multiverse-core plugin
- The map will reset from now on in all circumstances
- It is now possible to reload the plugin
- A game is now launched by itself, only the vote must be done manually (if the required number of players is not reached)
- Blocking of the / start command if the vote has not been made, this will limit errors - FIX:
- It was impossible to join a party when the vote was in progress
- Correction of the message supposed to inform the players that the spawn of a house was added, it displayed "was not added"
- Changed the method for randomly assigning players
- It was possible for 2 players to open the arena chest at the same time - INTERNAL:
- Change of language system
- Change of biome loading system, they are now saved in the plugin folder
- Change of plugin variables management system (cvar)
1.5.2
- ADD:
- Player teams are now displayed in the scoreboard
- Addition of the / leaveteam command
- Addition of the / allow command
- Addition of a user connection authorization system during a game
- Addition of basic items configuration in a file
- Voting starts automatically - FIX:
- Villagers' coffers are now automatically emptied
- The arenas as well as the houses are automatically emptied - System:
- Redesign of the playerjoin event
1.5.3
- ADD:
- The scoreboard now displays a player's team
- A bar is displayed when teleportation to the arena is possible
- The game area is now limited, configuration from the command mp_set_playzone_radius
- Team damage is now configurable with the command mp_enable_friendly_fire
- It is no longer possible to access the houses of other teams (it should have been there from the start ....)
- Houses are now safe zones - FIX:
- If the game stopped while a house door was open, it was not reset
- If a player disconnected during the game restart / game start timer, the timer continued
- An error could occur when starting a game, because of the arena chest
- In some cases, it was not possible to restart a vote using the command / mp_start_vote after the end of a game - CHANGES:
- To resume a game, players will now have to do / ready, the admin can always do / resume
- The announcement of the appearance of the safe is now displayed in the chat, the same goes for activating or deactivating the /arena command
1.5.4.1
- ADD:
- The arena is now fully customizable
- It is possible to configure the content of the arena chest
- It is now possible to configure the duration of a game
- It is now possible to configure the respawn time
- It is now possible to configure the start time of a game
- It is now possible to configure the opening time of an arena chest
- It is now possible to configure the frequency of appearance of an arena chest
- Multiverse compatibility - FIX:
- Arena teleport bar may not close
- Players may not be properly pushed when trying to enter another house
- The zone only appears when a game starts and not in the hub
- The food was not put to the max
- The game resumed when a player reconnects, it is now necessary that all players reconnect for it to resume automatically