Massive Hat
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What is MassiveHat?
MassiveHat is yet another block hat plugin for Bukkit. You can put normal minecraft blocks on your head as if they were helmets. What makes this plugin special is that you equip the block like a regular helmet.
Install
- Stop your server.
- Put MassiveCore.jar in your plugins folder. Download MassiveCore here on BukkitDev.
- Put MassiveHat.jar in your plugins folder.
- Start your server again.
- Configure /mstore/massivehat_mconf/instance.json to your liking.
- Configure permissions. You must grant "massivehat.use".
Commands
/hat,blockhat,massivehat,mhat
Equip the hat in your hand. You also get told you can equip your hat as a regular helmet without the use of any commands.
Official Server

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Posted Oct 16, 2013@joppiesausisok
What makes this plugin special is that you equip the block like a regular helmet. Your code there would not allow that.
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Posted Sep 21, 2013Awsome plugin! but soooooo many code for just hat yourself, this is the simplest way: if (cmd.getName().equalsIgnoreCase("hat")){ if (sender instanceof Player){ Player p = (Player) sender; p.getInventory().setItem(39, p.getItemInHand()); 39 is the head slot return true; } }
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Posted Sep 21, 2013MassiveHat 1.1.7 MCore 6.8.0 CB 1.6.4-R0.1 is now uploaded and pending approval.
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Posted Aug 31, 2013@nowherebrain
I'd like to be able to type /hat diamondblock or something like that to make a hat, but they cant put the hat in inv, when moving it from the head it removes the item, or something like /hat [itemname/id] [playername]
doesnt get dropped on death, and /hat remove removes the hat :P
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Posted Aug 29, 2013is this any different that the hat command in essentials??? because I would like the idea of a larger sized block head...bobble head style. I also don't like to use any plugins with dependancies...I'm guessing there is no way around using Mcore??? and to inform you... no, you do not need mcore to have the hat command...you can do it with essentials...I am not trying to sound like a troll, but your response was...well...wrong. to round this out...my main question was how is this different from the essentials hat command?
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Posted Aug 29, 2013MassiveHat 1.1.6 MCore 6.7.X is now pending approval.
No new features. Just compiled against MCore 6.7.X.
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Posted Aug 12, 2013@ThaSourceGaming
MCore is required and there is every need for it. Stating something different is just weird and missinformed :P
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Posted Aug 12, 2013@ExTestEx
Nope that wont work.
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Posted Aug 12, 2013@rangewonk
"What makes this plugin special is that you equip the block like a regular helmet."
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Posted Aug 11, 2013Essentials have a /hat command with it. So I assume this plugin is pointless if you have essentials installed on your server.
Please correct me if i am mistaken.
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Posted Aug 11, 2013MCcore sucks!
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Posted Aug 10, 2013If you want to not use MCore, just go on plugin jar, then find plugin.yml, put it somewhere, edit the place where it says depend stuff, then close it. Put plugin.yml in jar, finished. There is no need to hate.
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Posted Jul 31, 2013MassiveHat 1.1.4 MCore 6.5.x is now pending approval.
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Posted Jul 12, 2013MassiveHat 1.1.3 MCore 6.5.x is now pending approval.
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Posted Jul 7, 2013What's wrong with this? Is there a timer on putting a hat on? Sometimes players can't put hats and sometimes they can... It's weird and not only that but no need for MCore... -.-
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Posted Jun 26, 2013There is no permission for anyone on my server and I put the massivehat.use permission.
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Posted Jun 24, 2013I would be much more likely to use this if it didn't rely on MCore. I'm confused as to why it does; the documentation specifically says that it doesn't use anything from MCore.
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Posted Jun 22, 2013@zesterer
There is no per block type permission nodes yet. Feel free to make a pull request with that feature.
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Posted Jun 22, 2013MassiveHat 1.1.2 MCore 6.4.0 is uploaded and pending approval.
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Posted Jun 21, 2013Double post, why would you need a 10kb plugin, to require a 1.5mb mcore.jar?