MagicSpells
Note: MagicSpells is being maintained on this GitHub fork and you can find help at the official Discord.
Info
MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:
- Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
- Cooldowns (the amount of time a player must wait between uses)
- Durations (how long certain effects last)
- Ranges (how far away spells can be used from their target)
- Many more options, depending on the spell
Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.
Usage
Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:
- Taught with the teach spell
- Learned from a spellbook
- Learned from a tome
- Gained from a grant permission
- Purchased from a shop
- Being a server op (they know all spells) For example, a server op can teach Bob the blink spell by typing: ''/cast teach bob blink''.
Once a spell is learned, it can be cast either by using the ''/cast'' command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing ''/cast blink'', or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.
If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.
If mana is enabled, a player can use the ''/mana'' command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.
Useful Links
Videos
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Posted May 16, 2013I've set up all the permisisons correctly, but when i type "/cast list" it just says "knows spells: help, list"
please help!
Thanks!
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Posted May 15, 2013Even though I gave my rank 'Assassin' only perms to learn some spells, it can learn from EVERY spellbook?
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Posted May 15, 2013Is there any way to turn off the console messages that are produced from using /cast forcecast? They have become very spammy because I use forcecasts a lot.
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Posted May 14, 2013Hey I hvae noticed when some players use freeze they only throw 2 snowballs and when I use it I throw like 20, and I have it set to throw twenty. What am I doing incorrectly?
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Posted May 13, 2013Can you fix it as soon as possible making scrolls, so that you could not create the amount of 0 (unlimited use). It's really important to me.
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Posted May 13, 2013hello ModCreator
Could you please upload the source code in a Zip file. Or if you don't want to can you please sent it to me on skype? It is for a youtube channal with 40.000 sub's
Thanks for your time
Skype:DavidSchep
DavidSchep
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Posted May 12, 2013Hey, is it possible to set certain click patterns to activate spellls, like left click and 2 right clicks activates a binded spell?
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Posted May 12, 2013@Elfsovereign
You can adjust the force used in the push or create your own
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Posted May 12, 2013My server and I back in the 1.2.5 days used this to play something we called "Cow Volleyball" wherein we lobbed cows back and forth at each other like volleyball. Since a few updates ago the forcepush and new forcetoss spells have proven either completely useless, or way over powered for our purposes. Is there any way these spells could be made more reliable?
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Posted May 12, 2013@Tomas325
Use /c reload or /cast reload
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Posted May 12, 2013Please, add the /magicspells reload command, to reload the config files. Thanks :)
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Posted May 11, 2013Do the spells work with any anti hack plugins? NoCheatPlus?
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Posted May 11, 2013How to change permission to learn all skills that is by default true to false, so i can add every skill 1 by 1 with learn permission.
Ty
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Posted May 11, 2013-
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Posted May 11, 2013@tarahere81
I don't see it in 1.5.2... where can I find it?
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Posted May 10, 2013how do i set a dye as the cast item?
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Posted May 10, 2013Does anyone know a fix I cant get the healing spell to work any help?
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Posted May 10, 2013I'm using 'RPG-items' and 'MagicSpells' on my server.
The damage range of RPG-items overide the spells damage.
What should i work on?
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Posted May 9, 2013Using MagicSpells 2.14, Bukkit 1.5.2-R0.1:
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Posted May 8, 2013chung : If you make sure their next rank no longer has the cast permission. magicspells.cast.fireball