Magic

Server Compatibility
Please make sure you download the correct version for your server:
- 1.20.5 and Up => Latest Build
- 1.9 => Magic-10.9.8 (or latest Magic-Legacy build)
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1.8.8: => Magic-5.5.6
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1.8.3: => Magic-5.3.3
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1.7.x => Magic-CB1.x
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Earlier: => Check Compatibility in Files Section
Need Help? First Try:
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Check the FAQ
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Read the rest of the wiki
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Check the reference manual for configuration options
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Check the config info page for spell, wand and other info
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Find examples in the builtin configs
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Check your logs for errors
If you can't find what you're looking for, come join us on Discord for help or ideas!
Found a bug? Have a Feature Request?
- Use our issue tracker
Overview
Live Demo
Tutorial Videos
More Information
Please see the Magic home page on github for up-to-date information!
Metrics Collection
This plugin uses bstats for metrics collection. The information sent to bstats.org is completely anonymous, publicly viewable, and includes the following metrics:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.
Changelog
Full changelog can be viewed on github

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Posted Jun 17, 2015@MrHedra
Yup, for break+build permissions.
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Posted Jun 17, 2015@NathanWolf
GriefPrevention integration with Magic? :>
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Posted Jun 17, 2015@airstiker
If you are running 1.8 and getting your build from here, you are getting the wrong build! :)
I assume you are running Spigot, you ought to get Magic (and support for Magic) from their website.
There are two different builds at this point- the one here is assuming you're running on CraftBukkit 1.7. You can technically re-configure it to show the 1.8 custom icons, turn off the 1.7-specific hacks, etc - but it's a pain, and you'd still be missing out on some features specific to 1.8, like the 3D brooms. The version here also won't get updated as much, really just for major bug fixes.
Anyway, PM me if you need more help with this :)
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Posted Jun 17, 2015@MrHedra
Hm - yeahhhh kinda. It depends on how far along they've gotten I guess- what you could do is:
I suppose only the first two are really important, but it depends on what spells they've gotten. I don't have an easy way to say "remove all engineering spells", though that is an interesting idea so maybe I'll add it eventually :)
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Posted Jun 17, 2015@NathanWolf:
Hi Nathan, Absolutely love the plugin, all my friends are having a jolly good time with it I honestly don't know how you did it...
As good as it is, please try to see if you can fix the spell icons for 1.8 Its driving me nuts! But it is an amazing plugin, thanks for everything and keep up the good work!
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Posted Jun 16, 2015@NathanWolf
I really like it. Thank you so much. We try to be careful picking people who'd get the wand. Is there a command to like de-grade someone's wand like If you gave someone rollback and they became engineer but later you want him to not have engineer anymore. Is the only way to confiscate the wand?
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Posted Jun 16, 2015@MrHedra
Good question! I usually tell people a few things, but it basically amounts to "be responsible":
.. I dunno, something like that :)
It's definitely a pretty unbalancing amount of power- I would treat it about the same way you would give a player WorldEdit or creative mode, though it's not quite as powerful as either of those.
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Posted Jun 16, 2015@NathanWolf
Hi Nathan. Can I ask you something? ^^
What do you suggest the rules for applying for an Engineer Wand. Like what should be the do's and dont's of having an Engineer Wand? :)
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Posted Jun 16, 2015@MrHedra
Hrm, I'm not sure what could be wrong if you've got the right WGCF version- is there anything weird in the startup logs?
Mojang has deprecated the URLs I use to fetch skins, and isn't providing an easy alternative. I'm not sure if the camera feature is going to survive, honestly.
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Posted Jun 16, 2015@NathanWolf
Yeah, that version of WGC did not work with the WG we have right now so we changed it to what you said. Also when a player changes skins, the photo the camera gives are still the old skins. :3
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Posted Jun 16, 2015@MrHedra
Yup- that's why shop signs suck :)
You can use a better shop system, or Magic's built-in shops, or just copy+paste that item in to your wands.yml with a shorter name if you want.
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Posted Jun 16, 2015@MrHedra
And he was standing in the region at the time?
It does look like the flag is set, but not working for some reason - it should say "Region override: false", indicating there is a region-specific deny there.
Hm- could you pastebin me the first part of your server logs, where WGCustomFlags is loading and Magic is loading, so I can see if there are any issues or errors?
WGCustomFlags is kind of fiddly, you've got to make sure it's the right version for the version of WG you're on, I think it requires a dev build for WG6.
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Posted Jun 16, 2015== When I make a shop sign
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Posted Jun 16, 2015@NathanWolf
Hi I noticed when I did /magic check <player> It said
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Posted Jun 16, 2015@NathanWolf
Yeah WGCustom Flags was installed. Here's the situation: Player:Tester (Engineer Wand) (Default rank/No op) Ok, I issued /rg flag parkour blocked-spells blink and it worked. But when I called Tester to try it out he still managed to make blink work.
Also tried capital B nope
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Posted Jun 16, 2015@MrHedra
Do you have WGCustomFlags? The blocked-spells flag was set and everything?
If you're op'ed, you bypass all of that.. otherwise I can't think of anything.
You can use "/magic check" or "/magic check <player>" to print a nice dump of all the various permissions and such, that could give you a clue as to what's going on, maybe.
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Posted Jun 16, 2015@NathanWolf
Weird. It still let's them use Blink..
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Posted Jun 16, 2015@NathanWolf
Thank you so much. Yes we'll just disable salvaging since no one even use that anymore xD. Also, maybe change it to "You ready your wand" or just disable it too haha. [EDIT: i found it]
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Posted Jun 15, 2015@MrHedra
Will restore a player's lost wands.
It sounds like the safest bet would be to disable that particular mcMMO feature, though.
Alternately, you can change the type of items used by your wands to one mcMMO won't mess with, though if you're using my resource pack you'd have to make your own and adjust accordingly.
I really like the idea of mcMMO, but I'm not sure I'm crazy about that plugin in particular. If I play on one more server that tells me "You ready your hoe" every. single. time. I hold my wand, I might tear my hair out! XD
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Posted Jun 15, 2015@NathanWolf
Thank you so much! I have found a problem with mcMMO. If you right-click a gold block, it salvages your wand which lead a lot of our players to lose their wand and we do not know if there's a command to bring back last used wands so we had to give them fresh wands. Hope there would be a solution for this. ^^