Magic 10.11

Details

  • Filename
    Magic-10.11.jar
  • Uploaded by
  • Uploaded
    Apr 10, 2026
  • Size
    5.52 MB
  • Downloads
    87
  • MD5
    bf9e35e4aad8a2645c274d569f1fe2e4

Supported Bukkit Versions

  • 26.1
  • 26.1.1
  • 26.1.2

Changelog

10.11

  • ** REQUIRES JAVA 25 **
  • ** REQUIRES MINECRAFT 26.1 AND UP **
  • Add 26.1 compatibility
    • Compatibility layers have now been changed to be forward-compatible
    • A warning will be printed if using a compatibility layer from a previous drop (minor version)
    • Layers will be used within the same hofix without a warning
  • Fix cow, chicken and pig variant errors from 10.10.7 (only Paper had an issue with this)
  • Update default resource packs for 26.1 (thanks for the demon sword fix, fabianmakila!)
  • Add cast trigger, can be used to trigger a passive spell on any spell cast.
    • Accepts an optional list of spells to respect
  • Add support for loading entities from schematics
  • Add custom_model_data mage attribute, reads CMD from the item in the main hand
  • Support variables in the /mage configure command, e.g. /mage configure @s mana mana_max - 10
    • Note that you could already do /mage configure @s mana_max x + 50, I just forgot that existed.
  • Add ValhallaMMO integration
    • Levels exposed as attributes, one attribute per profile type.
      • Format is valhalla_level_(profile), e.g. valhalla_level_archery
    • Skill and Profile XP exposed as currency, one currency per skill and one per profile
      • Format is valhalla_xp_(skill), e.g. valhalla_xp_alchemy (write only)
      • Or is valhalla_xp_(profile), e.g. valhalla_xp_archery (read only)
      • Skill XP is write-only, profile XP is read-only
  • Add replacement option for currency, so you can replace one currency (e.g. sp) with another