LapisPortals
This plugin adds the ability to create portal structures that link to each other based on the contents of a chest. There are two types of portals: default and global. Default portals will link from portal A to portal B and vice-versa. Global portals act as a central node for teleportation and can eliminate the need for /home and /spawn commands.
LapisPortals

Tutorial
http://www.youtube.com/watch?v=LKvkwrZeB7Q&noredirect=1 (EN)
https://www.youtube.com/user/NiliBukkit (DE)
Permission/Economy (optional)
In order to use economy and/or permissions, you need vault and both a vault compatible economy (e.g. iConomy) and permissions system.
- LapisPortals.create
- LapisPortals.teleport
- LapisPortals.teleport.free
- LapisPortals.teleport.lightning
- LapisPortals.teleport.nosick
- LapisPortals.teleport.nodelay
Confiuration
- PortalMaterial: lapis_block
- Price: 0
- Lightning: true
- TeleSickness: true
- UsePermsAndEcon: true
- TeleDelay: 0
GitHub
For those who would like to contribute to the project, the source is now available on GitHub!
https://github.com/avere001/LapisPortals
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Posted Jul 22, 2013So much for that portal....
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Posted Jul 15, 2013Would be nice to see an update, as this plugin has started making trouble.
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Posted Jul 11, 2013Please update 1.6
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Posted Jul 11, 2013Yes, Silverware, testify! The lapis portal is great to use, and so sad that it doesn't work on the 1.6. I am thinking that i like lapis portals better than horsies.
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Posted Jul 8, 2013@Xxswordcross
That would be like saying a new texture pack breaks a plugin. From what the error says, I can only assume that it's because of a new file system implemented in 1.6 behind the scenes.
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Posted Jul 7, 2013Probably broken because lapis got re-textured
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Posted Jul 5, 2013It would be great if you update this mod for 1.6. This mod is great for survival, I allow my players to build them and having them not function currently is jarring.
Here is the message I get:
2013-07-05 09:57:09 [SEVERE] Error occurred while enabling LapisPortals v1.3.8 (Is it up to date?) java.lang.ArrayIndexOutOfBoundsException: 1 at me.fetusdip.LapisPortals.FileHandler.loadFile(FileHandler.java:58) at me.fetusdip.LapisPortals.FileHandler.<init>(FileHandler.java:31) at me.fetusdip.LapisPortals.EnderPortals.onEnable(EnderPortals.java:28) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_6_R1.CraftServer.loadPlugin(CraftServer.java:282) at org.bukkit.craftbukkit.v1_6_R1.CraftServer.enablePlugins(CraftServer.java:264) at net.minecraft.server.v1_6_R1.MinecraftServer.l(MinecraftServer.java:313) at net.minecraft.server.v1_6_R1.MinecraftServer.f(MinecraftServer.java:290) at net.minecraft.server.v1_6_R1.MinecraftServer.a(MinecraftServer.java:250) at net.minecraft.server.v1_6_R1.DedicatedServer.init(DedicatedServer.java:151) at net.minecraft.server.v1_6_R1.MinecraftServer.run(MinecraftServer.java:391) at net.minecraft.server.v1_6_R1.ThreadServerApplication.run(SourceFile:582)
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Posted Jun 27, 2013I used to use this plugin or my old server. I'm going to try it out again with my new one :D
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Posted May 28, 2013I am going to try this out it looks easy
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Posted May 15, 2013I love this plugin, works great. I'm not sure if you are still adding features to the plugin, but perhaps if possible you can add into the config a way to restrict which worlds players are allowed to build functioning portals in?
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Posted May 11, 2013update I loved this plugin
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Posted Apr 4, 2013Sadly this plugin is not working anymore for me
22:01:43 [INFO] [LapisPortals] Enabling LapisPortals v1.3.8 22:01:43 [INFO] [LapisPortals] No Vault found: perm/econ disabled for this plugin! 22:01:43 [SEVERE] Error occurred while enabling LapisPortals v1.3.8 (Is it up to date?) java.lang.ArrayIndexOutOfBoundsException: 1 at me.fetusdip.LapisPortals.FileHandler.loadFile(FileHandler.java:58) at me.fetusdip.LapisPortals.FileHandler.<init>(FileHandler.java:31) at me.fetusdip.LapisPortals.EnderPortals.onEnable(EnderPortals.java:28) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugin(CraftServer.java:282) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.enablePlugins(CraftServer.java:264) at net.minecraft.server.v1_5_R2.MinecraftServer.j(MinecraftServer.java:301) at net.minecraft.server.v1_5_R2.MinecraftServer.e(MinecraftServer.java:280) at net.minecraft.server.v1_5_R2.MinecraftServer.a(MinecraftServer.java:240) at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:150) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:379) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573)
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Posted Apr 1, 2013@jaZz_KCS
so, if we rename the lapisportal.jar to zlapisportal.jar, it will load as the last, worth a try.
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Posted Mar 29, 2013Working great with 1.5.1!
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Posted Mar 24, 2013@jacob_vejvoda
Yes this still works with 1.5
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Posted Mar 15, 2013Will this work in 1.5?
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Posted Mar 13, 2013@jaZz_KCS
yeah, that would definitely cause a problem. I don't softdepend "My Worlds" yet, thus the worlds are loading after LapisPortals.
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Posted Mar 7, 2013BTW I found a workaround. I am using PluginManager to - after the server has fully started - unload Lapisportals completely and then reload it manually. It seems that when you have all the worlds loaded before the lapisportals startup then youre good.
Normally Lapisportals would load up before the multi-world plugin has loaded up all the different worlds that also include some portals.
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Posted Mar 6, 2013@fetusdip 'Tis up, the webserver was just down, sorry.
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Posted Mar 5, 2013@jaZz_KCS
the link does not seem to work. try using pastebin.