Konquest-1.2.0.jar

Details

  • Filename
    Konquest-1.2.0.jar
  • Uploaded by
  • Uploaded
    Nov 19, 2023
  • Size
    941.84 KB
  • Downloads
    272
  • MD5
    d35c7ded4215fc9f08634a11090bc5ad

Supported Bukkit Versions

  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17
  • 1.16

Changelog

Bug Fixes

  • Fixed town protections of entities like paintings, item frames, and armor stands so that non-resident players cannot break them.
  • Language files now correctly get saved with a .bad extension when they have invalid YAML syntax. Any config file with invalid syntax will be saved with a .bad extension, and the default version of the file will be used.
  • Improved player kingdom membership checks when SQL database connection is corrupt or unavailable. Players will no longer be marked as a Barbarian while being members of kingdoms/towns.

Minor Features

  • Added ARENA property for Ruins and Sanctuaries. Also added konquest-arena flag for WorldGuard regions. This allows any player to pvp in the territory/region, regardless of kingdom relationship.
  • Added sub-command "/k admin ruin reset (name)", which will reset the ruin by re-generating all critical blocks, and re-spawning all Ruin Golems.
  • Added core.yml option loot_after_capture, which will only spawn loot in chests after the ruin has been captured.
  • Added sub-commands for joining and leaving kingdoms and towns, which do the same thing as the existing GUI menu methods.
  • Command "/k kingdom join (name)" lets the player request to join a kingdom.
  • Command "/k kingdom exile" lets the player leave their kingdom to become a barbarian.
  • Command "/k town (name) join" lets the player request to join a town.
  • Command "/k town (name) leave" lets the player leave the specified town to stop being a resident.