Konquest-1.2.0.jar
Details
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FilenameKonquest-1.2.0.jar
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Uploaded by
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UploadedNov 19, 2023
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Size941.84 KB
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Downloads272
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MD5d35c7ded4215fc9f08634a11090bc5ad
Supported Bukkit Versions
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17
- 1.16
Changelog
Bug Fixes
- Fixed town protections of entities like paintings, item frames, and armor stands so that non-resident players cannot break them.
- Language files now correctly get saved with a
.badextension when they have invalid YAML syntax. Any config file with invalid syntax will be saved with a.badextension, and the default version of the file will be used. - Improved player kingdom membership checks when SQL database connection is corrupt or unavailable. Players will no longer be marked as a Barbarian while being members of kingdoms/towns.
Minor Features
- Added ARENA property for Ruins and Sanctuaries. Also added konquest-arena flag for WorldGuard regions. This allows any player to pvp in the territory/region, regardless of kingdom relationship.
- Added sub-command "/k admin ruin reset (name)", which will reset the ruin by re-generating all critical blocks, and re-spawning all Ruin Golems.
- Added core.yml option loot_after_capture, which will only spawn loot in chests after the ruin has been captured.
- Added sub-commands for joining and leaving kingdoms and towns, which do the same thing as the existing GUI menu methods.
- Command "/k kingdom join (name)" lets the player request to join a kingdom.
- Command "/k kingdom exile" lets the player leave their kingdom to become a barbarian.
- Command "/k town (name) join" lets the player request to join a town.
- Command "/k town (name) leave" lets the player leave the specified town to stop being a resident.