Details
Supported Bukkit Versions
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17
- 1.16
Changelog
- Major plugin rework, ~7 months of feature enhancements and bug fixes:
- Changed kingdoms to be player-created, with full control over membership, officers, diplomacy and other options.
- Added sanctuary territory to be used for building monument templates by admins, and to act as safe areas for players.
- Removed kingdom guilds.
- Added kingdom diplomacy (peace, war, trade, alliance) with configuration options for how each behaves.
- Added villager trade specializations for every town and capital.
- Added kingdom payments in favor as a means for passive income for players.
- Updated most commands to use more GUI menus.
- Updated admin command permissions to use base node
konquest.admin.* instead of konquest.command.admin.*.
- Updated API to match reworked manager/model classes.
- Updated default English language file messages.
- Updated Dynmap rendering of kingdom territories.
- Added a directive for creating a kingdom.
- Improved all GUI menus.
- Added more property flags for towns, capitals, kingdoms, sanctuaries and ruins, managed with the
/k admin flag command.
- Fixed many, many bugs:
- Improved randomness of monument loot chest items.
- Updated
/k travel wild to avoid teleporting the player into liquids.
- Non-resident players now cannot trample crops in towns.
- Players now cannot throw splash potions in protected territories.
- Items can no longer be placed in Monument loot chests.
- Monument templates will now copy sign text and banner patterns to town monuments.
- Fired arrows will not trigger pressure plates inside of claimed territories.
- And a lot more!
- Updated Spigot API to latest 1.19.4 version.