jEnchant
Description
The plugin allows players with the sufficient permissions to enchant items such as swords, armor and tools with enchantments such as Sharpness and Smite using the /enchant command and remove enchantments using the /disenchant command.
It is intended so that players can use the plugin to enchant items with the Enchantments that they want rather then using the Enchantment Table to get a random enchantment at a random level.
Permissions:
- jEnchant.* - Allows use of all commands
- jEnchant.config - Allows use of configuration commands.
- jEnchant.disenchant - Allows use of disenchant command.
Enchantment Permissions
Enchantment permissions Structure - "jEnchant.enchantment.level"
- Protection - "protection"
- Fire Protection - "fireprotection"
- Feather Falling - "featherfalling"
- Blast Protection - "blastprotection"
- Projectile Protection - "projectileprojection"(3.0.0)/"projectileprotection"(3.0.1)
- Respiration - "respiration"
- Aqua Affinity - "aquaaffinity"
- Thorns - "thorns"
- Sharpness - "sharpness"
- Smite - "smite"
- Bane of Arthropods - "baneofarthropods"
- Knockback - "knockback"
- Fire Aspect - "fireaspect"
- Looting - "looting"
- Efficiency - "efficiency"
- Silk Touch - "silktouch"
- Unbreaking - "unbreaking"
- Fortune - "fortune"
- Power - "power"
- Punch - "punch"
- Flame - "flame"
- Infinity - "infinity"
Levels:
- Level 1 - "one"
- Level 2 - "two"
- Level 3 - "three"
- Level 4 - "four"
- Level 5 - "five"
- Level 6+ - "higher"
Example: "jEnchant.sharpness.higher" - Enchant sharpness enchantment higher than 5.
Commands:
- /enchant [enchantment] (level)
- /disenchant (enchantment)
- /jenchant [reload|uselevels|returnlevels] (true/false)
Configuration:
- useLevels - True means all enchantments will cost the prices below. False enchants for free.
- returnLevels - True returns the levels from enchanting items, false enchants without returning any levels. ==> Enabling returnLevels without useLevels will allow players to give themselves levels.
Prices:
- Level 1: 10 Experience Levels.
- Level 2: 20 Experience Levels.
- Level 3: 30 Experience Levels.
- Level 4: 40 Experience Levels.
- Level 5: 50 Experience Levels.
- Level 6+: (Enchantment Level * 10)
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Posted Feb 21, 2012Would it be possible to require money instead of levels to enchant? I know a few servers that delete experience orbs so as to keep lag to a minimum, and providing an alternative way to enchant items would be wonderful.
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Posted Feb 19, 2012Can you add an option to allow non-standard item and item/enchantment combinations? I tried to enchant some shears ("This item cannot be enchanted!") and apply non-bow enchantments to a bow ("Invalid parameters"). Would be useful along with EnchantMore.
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Posted Feb 17, 2012@gabriel11798
Works fine for me
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Posted Feb 17, 2012For some reason a iron sword is un-enchantable. The message it says in-game is "This items cannot be enchanted!" Anyone know why? (all other iron tools work fine)
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Posted Feb 13, 2012@shalobee
I'd like it to, to block silk touch, cose silk touch gives way to dig diamond ore, then players using pick whit eficienci 4 and mcmmo plugin skill mining, so they can drop from 1 block 2 - 5 diamonds, and so and so, so its ruins my server economy.
It will be nice to have line to block some enchantments I give some donation for this
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Posted Feb 4, 2012@nanashiRei
I'll add a list for the prices for now, and later I'll add a config for the prices
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Posted Feb 4, 2012Works like a charm. But can you list the prices for each level or even better add a config so that one can choose for himself what the prices are?
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Posted Jan 29, 2012@nurwin22
It already has support for bow enchantments.
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Posted Jan 29, 2012Great Plugin!
Going to add support for bow enchantments?
thanks
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Posted Jan 21, 2012@NikoKun
The all enchantment works the same way as the other ones, "/enchant all" without a number causes it to increase up by one, "/enchant all 5" gives all at level 5.
As for the config, it should have generated "Levels: false" automatically
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Posted Jan 20, 2012So in the previous version if you typed /enchant all, it gave you all the possible enchantments at their max levels. But in this new version, it only gives you all of them, at level 1. Is that supposed to happen?
I typed /enchant all again, and it went to level 2 for most. And then I typed /enchant all 5, and it gave me everything at their max levels possible. I'd just like to verify that how it's supposed to work now?
Also the config.yml it generates is blank. If I wanted to use XP levels, I need to put "Levels: true" in there, myself? (Even tho I really don't want too. Just checking again.)
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Posted Jan 20, 2012@Aquad
Done, setting "Levels:" to true in the config file will make plugin remove 10 levels per enchantment level.
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Posted Jan 18, 2012Plugin updated with /enchant all, working on using xp now.
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Posted Jan 18, 2012@Aquad
Not currently, but that can be added.
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Posted Jan 18, 2012Does this subtract the xp from the player?
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Posted Jan 17, 2012@EvHub
Sure, I'll add that with next version
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Posted Jan 16, 2012I like the plugin a lot. Is it possible, however, to add a command to give every enchantment to any item?
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Posted Jan 12, 2012-Will update to include new enchantments upon a dev build being createdDecided to make the plugin more efficient will have a version upon reccomended build or sooner if finished quicker
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Posted Dec 23, 2011New version using Java 6 uploaded, finishing work on using levels.
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Posted Dec 22, 2011@XeonG8
Sorry, both my computer and my server run JDK 7, will download JDK 6 and post a version for that.