Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Sep 8, 2014@InsomniaCraft I have the same issue as you. I think the reason for this is that with vanilla armour, the plugin assumes that because there is no lore the default armour value is 0%, so it is the same as wearing essentially nothing.
When armour is crafted, the plugin usually applies an armour stat as well as a durability stat, both of which can be turned off, however this results in armour that is not functional.
We will need to wait for Supavitax for a fix, and I will add a ticket now.
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Posted Sep 8, 2014Erm... Doesn't get installed on my server for some reason.. Maybe another version with bug fix for 1.7.2?
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Posted Sep 7, 2014Hey, can you disable the enchant level integration? I just wan't to make custom items stats, and not giving my players of 100 of health because of levels. I can't even disable it, please help. Would be cooler if you could replace it with permission rather then enchant level. Like Permission: ils.level.2.(warrior)
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Posted Sep 7, 2014Is the Vanilla Armour option in the config actually working? I did some tests and it seems really messed up.
No Armor: 8 damage Diamond Armor: 8 Damage Leather Armor: 8 Damage Leather Armor w/ +52% Armor stat: 4 Damage
Outcome is the same regardless of settings to true or false.
Settings are Below
vanilla: includeDamage: true includeArmour: true
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Posted Sep 5, 2014How to get an infinite durability weapon?
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Posted Sep 5, 2014@lorinthios
i would like to suggest taking in account the player level as well, so killing higher leveled mobs gives you a better chance on good items, then killing mobs of your own level or below. and perhaps using heroes level for this when heroes is used.
its a bit more work but i think it would be a cool incentive for players to put themselves in more dangerous situations and to explore their limits.
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Posted Sep 2, 2014@versimo
Works fine for me, I just added a line to a vanilla bow "Damage: 100" and 1 shot everything including full iron armor zombies. It does however, only do the extra damage if you are holding the bow when the arrow lands.
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Posted Aug 30, 2014Bow damage dosen't work.
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Posted Aug 30, 2014How make item lore stats item in the starter kit of essentials?
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Posted Aug 30, 2014how do I add lore to custom items, they have no effect when I do. do I add them by their ID to the config? Tried everything, still not working with custom items. 1.7.10 Cauldron
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Posted Aug 29, 2014I have looked at the hearts. It is still not correct.
@InsomniaCraft
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Posted Aug 29, 2014@splint33
If I understood right you need to set this paramater. The same goes with armor it's in the Config.yml file. Tell me if it works out ok.
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Posted Aug 29, 2014Hi, I see some thing... strange. If I set the damage to 0 on an wood axe, I will do 4 damages. If I set the damage to 10, I will do 14 damages.
The plugin take the hand damage (1) and the weapon damage (3), then apply the custom damage (10). So the item will do -14 instead of 10.
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Posted Aug 29, 2014@lorinthios
Thanks for the fast reply ;)
I hope it will be implemented soon.
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Posted Aug 29, 2014If you add my plugin like an api, there should be a public function available for getMobLevel(entity) that will return an integer as its level. After that it would seem like it would be like the same code just using mob level instead of player level! =)
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Posted Aug 29, 2014Support for Lorinths Mobs? Would be nice if Lorinths mob levels would change the loot drop instead of your own level.
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Posted Aug 28, 2014This is really a nice plugin. However, could you add the option to disable the health modifier in the config? I also installed SkillAPI, and I had a health issue while both plugins try to modify the player's health.
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Posted Aug 28, 2014@pepper82
I thought this was the case as well, but I think the plugin is just reporting the wrong damage in the chat. If you actually look at their hearts, it's working properly. I could be wrong, but this was my case.
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Posted Aug 28, 2014I have set this in my config:
vanilla:
includeDamage: true
includeArmour: true
but I am always doing +8 damage with a default diamond sword to a player with full diamond amor and I am doing +8 damage (the same) to a player without any armor.
Is it a bug?
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Posted Aug 28, 2014@Supavitax
If I replace name in config Stats's name with Chinese , plugin can't work anymore ! Must use English name ! Is it support Chinese name ?