Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Jul 15, 2015can you add new version for item upgrade please?, i had to item upgrade quickly :(
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Posted Jul 13, 2015@Supavitax
Yes, but that feature seems to be incompatible with SkillAPI (nomatter what value healthScale is set to, it will always override the health of your class)
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Posted Jul 12, 2015@ketchupcoke
Health Scaling only scales the Health to the 10 Hearts so if it was set to 20 then 100 hp would be 10 full hearts, but if it was set to 40 then 100 hp would be 20 full hearts.
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Posted Jul 12, 2015@Supavitax
Even when health scaling is supposed to be disabled (set to 0), SkillAPI still cannot set the health to greater than normal.
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Posted Jul 11, 2015I got a problem, I use your plugin mainly to make items and give them damage values. I don't use the whole leveling system so I had to put all the environmental damages to 0. Now falling anvils don't do damage. How can I fix this? Here is my config file: http://pastebin.com/i7bHmMZK
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Posted Jul 11, 2015@Supavitax
It don't change anything, event if I put 20 or 40, when my player has an item that give more health, it don't add more hearts on the healthbar
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Posted Jul 10, 2015could you add jenkins link?
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Posted Jul 10, 2015@jeannen
I think you just need to mess with the healthScale value in the config. As it constantly scales the max health to 20 half hearts.
What you're describing doesn't sound like a bug.
@THEColorsASD
Your WorldGuard needs updating. Update it to at least v6.
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Posted Jul 9, 2015why happen like this? http://snag.gy/QXyao.jpg
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Posted Jul 9, 2015ItemLoreStats Error Spell: (Health bug)
[04:17:24] [Server thread/ERROR]: Could not pass event PlayerInteractEvent to ItemLoreStats v5.43 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:305) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at org.bukkit.craftbukkit.v1_8_R1.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:226) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at org.bukkit.craftbukkit.v1_8_R1.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:193) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at org.bukkit.craftbukkit.v1_8_R1.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:189) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at net.minecraft.server.v1_8_R1.PlayerConnection.a(PlayerConnection.java:661) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at net.minecraft.server.v1_8_R1.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:50) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at net.minecraft.server.v1_8_R1.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:80) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at net.minecraft.server.v1_8_R1.PacketHandleTask.run(SourceFile:13) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_45] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_45] at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:686) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:316) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:627) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:530) [spigot.jar:git-Spigot-da32fe1-4c02ffc] at java.lang.Thread.run(Unknown Source) [?:1.8.0_45] Caused by: java.lang.IncompatibleClassChangeError: Found class com.sk89q.worldguard.protection.ApplicableRegionSet, but interface was expected at com.github.supavitax.itemlorestats.Util.Util_WorldGuard.playerInPVPRegion(Util_WorldGuard.java:21) [?:?] at com.github.supavitax.itemlorestats.Spells.SpellsEvents.spellSelection(SpellsEvents.java:54) [?:?] at com.github.supavitax.itemlorestats.Interact.InteractEvents.mainInteractEvent(InteractEvents.java:35) [?:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.8.0_45] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_45] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_45] at java.lang.reflect.Method.invoke(Unknown Source) [?:1.8.0_45] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) [spigot.jar:git-Spigot-da32fe1-4c02ffc] ... 17 more
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Posted Jul 9, 2015@Supavitax
Health is diplayed with a predefined amount, even if the player has more health, it won't display it on the healthbar (And even with the MaxHealth attribute)
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Posted Jul 9, 2015@Supavitax
When item lore stats is installed, skillapi cannot add extra health based on class. I have tested this on my server and it seems to be an issue.
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Posted Jul 9, 2015@jeannen
What health bug?
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Posted Jul 9, 2015Please fix the health bug, use a system like the normal MaxHealth atribute, i can't use this great plugin without that :(
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Posted Jul 9, 2015@Supavitax
sent pm. thx alot
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Posted Jul 9, 2015can you add new lore skill?
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Posted Jul 9, 2015@samueli5750
Can you send a pastebin link to your config.
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Posted Jul 9, 2015Genius plugin! My favorite one actually!
Keep up the good work! I look forward for the future updates! :)
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Posted Jul 9, 2015Supavitax,
Ser ver 1.8.3
Huge Bug : if the tool has durability II III then the durability function will not reduce the value... if you give the tool with durability: 100/100 to the player then the player use enchanted book to add the durability II III to the those tool that mean they not need repair it forever. it is a bug ?
durability I work fine. durability II III .... and so on broken .. can you add if any durability at the tool then no effect only allow ILS durability to run it temporary as it maybe cause by the server 1.8.3 version issue.
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Posted Jul 9, 2015@Supavitax http://dev.bukkit.org/bukkit-plugins/mobarena/
--------------an public arena, player comes, chose a class, and fight verus mob to got reward (mob area goes on waves with waves delve deeper into how players will receive more stuff. )