Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Aug 14, 2015hi plz update 5.55
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Posted Aug 12, 2015@TheGoldPit
Change the value in the ils so that it was more than SkillAPI. In ils is set to the MAXIMUM value for the healths.
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Posted Aug 11, 2015@Supavitax: you ever get my PM?
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Posted Aug 11, 2015this plugin interferes and causes a health error with skillapi installed, Could there perhaps be a fix to it? if i have 20 base health on ils and 50 on skillapi , it doesnt change it but an error comes up in console
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Posted Aug 9, 2015Supavitax is it possible to make repairing free? When I am trying to repair a custom diamond sword it wants diamonds and sticks from me. But sword has nothing to do with diamond I just use diamond sword for its texture therefor I don't want it to be repaired with diamond.
Also there is huge problem for me. I am using mod weapons and since they are not vanilla weapons it includes their damages. For example there is a dagger which has 4 damage and when I write Damage: +3 it hits 7 which is something I don't want at all. It's wooden dagger from customnpcs mod and I added it like this:
http://prntscr.com/82l8mo
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Posted Aug 7, 2015@mothwolf222
http://dev.bukkit.org/bukkit-plugins/item-lore-stats/pages/change-log/
"Fixed a bug preventing heads from being placed in Creative mode."
"v5.55 - Coming Soon"
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Posted Aug 6, 2015Supavitax, when I have this plugin installed I'm not able to place skulls/heads (vanilla or custom) without being in survival mode, is there a file somewhere where I can fix this?
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Posted Aug 5, 2015Supavitax, there is a way to turn off all player stats modifications? How do I use ItemLoreStats with SkillAPI, there are several errors because both change health and other attributes. I would use the modifications of SkillAPI and items of ItemLoreStats. Also, I would like to report a bug:
- If the player who wears an armor for example, reduces its speed, and not change the slot in which it was on top with the cursor, the effects of armor not work.
If possible, adds support for stats translation in lore, as 'Damage' for example, it would greatly help people who speak other languages, like me.
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Posted Aug 5, 2015@Chris_lions I'll post it here in case anyone is also looking for something like this - try Craftbook or Recipe Manager (both allow you to easily set up custom recipes with lore that supports item lore stats)
And yeah the reason is I'm currently building an rpg server lol
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Posted Aug 4, 2015@ketchupcoke
Ive seen your name a lot on these type of plugins haha. Do you know of any sort of plugin that may help me complete my goal? Maybe by sending it through PM?
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Posted Aug 4, 2015@Chris_lions
You could use custom crafting recipes to create a tiered or upgradable system of items instead, however I agree it would be nice to be able to "enchant" stats onto items without having to predefine them.
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Posted Aug 4, 2015@Supavitax
Thanks for replying to my last comment Supavitax. I also have another suggestion that has some depth to it.
I was wondering if you had any plans on ways for these attributes to be added onto items rather then just having them be created and already have the attributes on them once the player finds/loots the item. It would be great to be some sort of feature that made is possible to pay some sort of npc that would "enchant" the item for you. The enchant would be a one of the attributes that the creator of the item predetermines, with a possibility to have a varying number amount for that attribute.
This feature would help to make RPG servers have more depth with their item systems.
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Posted Aug 4, 2015Hey, I just noticed that the durability stat still loses durability even when an event is cancelled (for example in a worldguard region).
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Posted Aug 4, 2015A while back you told me to put the environmentalDamage on 0 if you wanted the default damage to work. Somehow it seems that putting all of these to 0 also means the lightning does no damage, a falling anvil does no damage but all the others like cacti, lava and all the others are working like they should. This is the config for environmentalDamage now: environmentalDamage: block_explosion: 0 cactus: 0 drowning: 0 entity_explosion: 0 fall: 0 fire: 0 fire_tick: 0 lava: 0 lightning: 0 magic: 0 poison: 0 starvation: 0 suffocation: 0 thorns: 0
So the only ones I am certain of is the falling anvil and the lightning that do no damage, the others seem to work fine.
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Posted Aug 4, 2015post a bug [19:14:03] [Server thread/ERROR]: Could not pass event EntityDamageEvent to ItemLoreStats v5.49 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:310) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEvent(CraftEventFactory.java:86) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:552) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:538) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:584) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityLiving.d(EntityLiving.java:1101) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityHuman.d(EntityHuman.java:859) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityLiving.damageEntity(EntityLiving.java:742) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityHuman.damageEntity(EntityHuman.java:800) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityPlayer.damageEntity(EntityPlayer.java:496) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.Entity.K(Entity.java:313) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityLiving.K(EntityLiving.java:169) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.Entity.t_(Entity.java:246) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityLiving.t_(EntityLiving.java:1447) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityHuman.t_(EntityHuman.java:173) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityPlayer.l(EntityPlayer.java:285) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:382) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.PacketPlayInFlying.a(SourceFile:126) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.PacketPlayInFlying.a(SourceFile:8) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_45] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_45] at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:714) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:653) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:556) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at java.lang.Thread.run(Unknown Source) [?:1.8.0_45] Caused by: java.lang.ArrayIndexOutOfBoundsException: 1 at com.github.supavitax.itemlorestats.Durability.Durability.syncArmourDurability(Durability.java:670) [?:?] at com.github.supavitax.itemlorestats.Damage.EnvironmentalDamage.onFireTick(EnvironmentalDamage.java:248) [?:?] at sun.reflect.GeneratedMethodAccessor131.invoke(Unknown Source) [?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_45] at java.lang.reflect.Method.invoke(Unknown Source) [?:1.8.0_45] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] ... 30 more [19:14:05] [Server thread/ERROR]: Could not pass event EntityDamageEvent to ItemLoreStats v5.49 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:310) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEvent(CraftEventFactory.java:86) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:552) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:538) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:584) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityLiving.d(EntityLiving.java:1101) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityHuman.d(EntityHuman.java:859) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityLiving.damageEntity(EntityLiving.java:742) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityHuman.damageEntity(EntityHuman.java:800) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityPlayer.damageEntity(EntityPlayer.java:496) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.Entity.K(Entity.java:313) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityLiving.K(EntityLiving.java:169) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.Entity.t_(Entity.java:246) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityLiving.t_(EntityLiving.java:1447) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityHuman.t_(EntityHuman.java:173) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.EntityPlayer.l(EntityPlayer.java:285) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:382) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.PacketPlayInFlying.a(SourceFile:126) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.PacketPlayInFlying.a(SourceFile:8) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_45] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_45] at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:714) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:653) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:556) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] at java.lang.Thread.run(Unknown Source) [?:1.8.0_45] Caused by: java.lang.ArrayIndexOutOfBoundsException: 1 at com.github.supavitax.itemlorestats.Durability.Durability.syncArmourDurability(Durability.java:670) [?:?] at com.github.supavitax.itemlorestats.Damage.EnvironmentalDamage.onFireTick(EnvironmentalDamage.java:248) [?:?] at sun.reflect.GeneratedMethodAccessor131.invoke(Unknown Source) [?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_45] at java.lang.reflect.Method.invoke(Unknown Source) [?:1.8.0_45] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) [spigot-1.8.8-R0.1-SNAPSHOT.jar:git-Spigot-d97e08b-880a532] ... 30 more
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Posted Aug 3, 2015No source code? D:
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Posted Aug 3, 2015@krapcher
Will look into the Reflect issue.
@Mudentmouse
This shouldn't have any issues with 1.8.3. If there is then you will need to put the error log on something like pastebin and post the link to it here.
@Mudentmouse
This is due to health scaling, by default it will always scale the health to 20 half hearts (10 full hearts). You can change this in the config.
It resets your health back to 20 as you no longer have the increased max health from that item.
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Posted Aug 2, 20151 more thing (srry 4 double posting) For me if you have like health: +7 it will add 7 health but it won't show up in hearts, and if u regen life and the switch items you will go back to 20 life.
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Posted Aug 2, 2015When will 1.8.3 be uploaded? Cuz I'm pretty sure thats the problem.
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Posted Aug 2, 2015Reflect stat isn't working. I tried with armor piece and weapon (Reflect: +100%) and it didn't reflect the damage.
Also is it possible to use life steal in different way. Life steal: +50% means you have 50% chance of healing the same damage you inflicted. I want it to be 100% chance (editable in config) of healing the 50% of the damage you inflicted. If it is possible to use life steal in both ways (changable in config) it could be cool.