Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Dec 22, 2015can you add defence
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Posted Dec 21, 2015Itemlorestats 4.67 - 1.6.4
---------Config - Class
Class Cannot use
Fix Please Thanks
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Posted Dec 20, 2015@DontKillCZ
He already compatible with MythicMobs.
@drAkeTool
He already compatible with SkillAPI
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Posted Dec 20, 2015It's posible add compability for SkillAPI?
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Posted Dec 19, 2015Does someone know why ils Damage only works on Mobs and not on Players?
@jomjonejame Thanks ;D
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Posted Dec 18, 2015Can you add MythicMobs support?
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Posted Dec 14, 2015@iSiiLeX config.yml
enableDamageOnCrafted: false
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Posted Dec 14, 2015How to fix
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Posted Dec 12, 2015I also found a Bug: If you put leathershoes-, leggins, or a chestplate in the craftingtable and try to add color to it, you will get a leatherhelmet with ils stats.
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Posted Dec 10, 2015Hi, I'd like to tell you about a bug in the plugin. In one of the updates you have added support for Russian language. Your plugin is the basis of my server. The problem is that statistics is not improving my level . Furthermore, if I translate the stats into English, they will improve. Could you fix this bug? Also I noticed that weapons created in ItemLoreStats vanish over time with the in inventory players, or lose Lore.
Hmm, I found more flaws. First, the explosive potion of healing can not be adjusted. If the config, I will set a value of 100 - ie 100% recovery, the restore of 4 health. From 13,000 HP. Funny is not it? My players can also wear armor does not correspond to their level. And the problem is that it gives them the stats, armor, health, etc.
Also found another little bug. I use the plugin RecipeManager. Great plugin and the main thing that works without bugs. After installation I disabled craft in ItemLoreStats, namely:
ItemLoreStats but still gives an error. I also noticed that the Creeper, at the default setting, when the explosion completely break the armor.
I apologize in advance for my broken English.
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Posted Dec 5, 2015server me 1.7.10 spigot plugin version: 6.07 Player no receive from tnt damage
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Posted Dec 4, 2015@Darkmagic70
My suggestion: Don't look for Sponge plugins on Bukkit.
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Posted Nov 28, 2015Is there any version of this plugin compatible with Pore or Sponge mod?
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Posted Nov 23, 2015I have encountered an issue with the plugin it's awesome but there is a bug with life steal not working and health boost not working i don't know whether or not it's an incompatibility with another plugin called RPGme but can you see if you can possibly fix these bugs please and thank you you're amazing
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Posted Nov 16, 2015I have this plugin on my server as well as Vampires. The vampires are loosing hunger when running around normally (Not in bloodlust). Anyone know how I can fix this?
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Posted Nov 14, 2015Hi! I love your plugin- it's great! That said, it's a bit too feature-heavy for my brain to wrap it's head around, and I therefore request, if possible, a config option to altogether disable certain modules of this plugin? For example, I already have another plugin handing random drops and the like, but would just like the effects to work.
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Posted Nov 11, 2015So I would just like to start by saying this plugin is awesome and is a sole focus for items on my server. However I am wondering if you or anybody can recommend a plugin to supplement it. I am looking to limit mob spawns and only spawn them in certain areas/at varying difficulties/ while maintaining their abilities to drop ILS items. If anybody has any ideas, id be more than grateful.
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Posted Nov 11, 2015Hello ~ the author, I have a suggestion: if you can for this plugin to add a reinforcement system, will make this plugin more interesting! Specific plan: 1. The improved items have random improved numerical, rather than a fixed value. 2. Strengthen the item need to consume 3. The limit the number of items to strengthen 4. Identification of the item 你好作者,我有一个建议:如果你可以为这个插件加入一个强化系统,将会使这个插件变得更有趣! 具体的计划: 1.强化物品有随机的强化数值,而不是固定的数值! 2.强化时需要消耗的物品 3.物品强化次数的上限 4.物品的鉴定
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Posted Nov 8, 2015This plugin is really amazing! Just one problem, is it possible to turn off % mode of environmentalDamage calculation? This would break damage mechanics when working with MythicMobs, for skills from mobs will also cause percent damage, rather than fix amount.
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Posted Nov 7, 2015How the hell do I get rid of everyones large amounts of hearts?!?
http://i.imgur.com/8UIcHn0.png