Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Mar 7, 2014Please help :(
[19:45:16 INFO]: *** Failed to load set bonus for Zegi_! ***
[19:45:16 WARN]: java.io.FileNotFoundException: plugins/ItemLoreStats/SavedItems/SetBonuses.yml (No such file or directory) [19:45:16 WARN]: at java.io.FileInputStream.open(Native Method) [19:45:16 WARN]: at java.io.FileInputStream.<init>(FileInputStream.java:146) [19:45:16 WARN]: at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:114) [19:45:16 WARN]: at com.github.supavitax.itemlorestats.SetBonuses.updateSetBonus(SetBonuses.java:19) [19:45:16 WARN]: at com.github.supavitax.itemlorestats.ItemLoreStats$ItemLoreStatsListener$4.run(ItemLoreStats.java:1380) [19:45:16 WARN]: at org.bukkit.craftbukkit.v1_7_R1.scheduler.CraftTask.run(CraftTask.java:53) [19:45:16 WARN]: at org.bukkit.craftbukkit.v1_7_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345) [19:45:16 WARN]: at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:587) [19:45:16 WARN]: at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) [19:45:16 WARN]: at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545) [19:45:16 WARN]: at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457) [19:45:16 WARN]: at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617)
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Posted Mar 7, 2014This out put http://pastebin.com/sTTBMK71
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Posted Mar 7, 2014@Aeddo
Could you link the items config please and I'll test it and see if I get the same results.
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Posted Mar 7, 2014Bug ?
I have added a new weapon with color. But after I have give it out it back as shown.
This was before I save it. http://s15.postimg.org/ww8dzi3yz/image.jpg
This give to player http://s15.postimg.org/c0m3o97rv/image.jpg
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Posted Mar 7, 2014Maybe set bonuses should be added in the next patch... :D
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Posted Mar 7, 2014@Aeddo
That's because you're trying to import an item with the old config layout. It won't work because the config layout has changed with the most recent update.
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Posted Mar 7, 2014@Supavitax
All Item cant give player
this some item http://pastebin.com/T3hzriwf
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Posted Mar 7, 2014I think you can add a new stats of stun rate and stun length. When you attacking a mob or player. you will have some chance to stunned your enemy. Your enemy may get 255 level slow , 255 jump(cannot jump!) ,255 level slow digging and their cannot attack.Also,The duration depends on stun length.
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Posted Mar 7, 2014@Aeddo
Post the config of the item that you was trying to load.
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Posted Mar 7, 2014Help me
http://pastebin.com/nveUyLZ1
this config http://pastebin.com/A2cH7235
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Posted Mar 6, 2014please make it so mobs via spawner dont drop lores
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Posted Mar 6, 2014@Supavitax
I know this will be really hard to implement but rpg items had it and worked with mcmmo repairing, heres how it worked, it added a custom durability using those brackets thing like an example
[][][][][][][][][][][][][] as the lore that said how many hits it had kind of like yours 90/99 i like the way yours is tho much cleaner, anyways when the custom durability went down it scaled with the item durability for example if you had 50% from the custom durability bar your tool would be half used and it would let you use mcmmo to repair them, not sure if this is hard to do or impossible now, afterall rpgitems have been outdated for months now
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Posted Mar 6, 2014Aah .. understand .. It's pretty cool .. I did not pay attention to this setting environmentalDamage:
Thanks!!! :D
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Posted Mar 6, 2014@baksovic111
Because players health can get really high the damage needs to scale to the players health so that it is similar to vanilla in the % lost. You can disable this by setting fall under environmentalDamage in the config to 0 but this will only remove 3 health and as the amount lost is increased by the distance they fall they can fall great distances without dying. I'd reduce it if it's too high rather than disabling it.
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Posted Mar 6, 2014Why when you get damage from jumping from a hill so you get a lot of damage?
How this disable?
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Posted Mar 6, 2014@LordKainzo
Is there anything in the Heroes api I can use to get the damage? I've never really used it and I don't run any servers at the moment so the testing I can do is very limited. I do want to sort the damage messages as well so it's not filling the players screen.
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Posted Mar 6, 2014@Supavitax
I can confirm that the health portion of this plugin with Heroes works - I tested using the basic created items.
However, the damage portion of the plugin is not working. The damage range of the test-created items is well above 70 but I am still only doing 7 damage (the default value in Heroes damage.yml)
http://i.imgur.com/gKJpcBy.png
Also applyin a rate limiter to the damage message on screen might save some player confusion but could yield incorrect results.
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Posted Mar 6, 2014This is the MOD.yml item Information
--------------Item:
(== : org.bukkit.inventory.ItemStack
type: X13401 meta:
(== : ItemMeta
meta-type: UNSPECIFIC
display-name: §6【Lv60】§f煉獄詛咒
lore: - '§2Damage: +§425§c-§475.9'
enchants:
DURABILITY: 5
DAMAGE_ALL: 5
--------------and I made another Video again...
But seems like it's doesn't Support too..
Another Video
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Posted Mar 6, 2014@Supavitax
Would be nice, thank you for your time.
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Posted Mar 6, 2014@demellion
Not yet but I'll add some more commands to add stats with random ranges through commands.