Infernal Mobs

Features:
Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.
NOTE: For 1.12.2 and older use version: 5.4, build 5.6 and up are 1.13+
A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:

Divining Rod:
The divining rod can be used when you are near an infernal mob.
It will take a blaze powder, then point you in the direction of the nearest mob. It will show you a line of particles pointed at the mob.
This rod only works if you are near one of the mobs.

Powers:
- Poisonous: Gives player the poison effect.
- Armoured: Give mobs full diamond armour or a resistance effect.
- Blinding: Gives player the blindness effect.
- Withering: Gives player the withering effect.
- Tosser: Tosses the player around.
- Thief: Steals the item the player is holding.
- Quicksand: Gives player the slowness effect.
- Bullwark: Takes less damage.
- Rust: Damages the tool the player is holding.
- Sapper: Gives player the hunger effect.
- 1up: Has 2 lives.
- Cloaked: Is invisible.
- Ender: Can teleport.
- Ghastly: Shoots fireballs.
- Lifesteal: Gets health from damaging player.
- Sprint: Can go fast.
- Storm: Strikes the player with lightning.
- Webber: Makes a web at the players feet.
- Vengeance: Gives damage from being hit.
- Weakness: Gives player the weakness effect.
- Berserk: Damages the player more, but takes damage from attacking.
- Explode: Explodes on death.
- Potions: Throws harmful potions at the player.
- Mama: Has a slim chance to spawn three babies of its type.
- Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
- Archer: Randomly shoots a volley of arrows at player.
- Necromancer: Shoots wither skulls.
- Firework: Fireworks explode from mob when hit.
- Gravity: Levitates the player for a while.
- Flying: Mob can fly.
- Mounted: Riding on another mob.
- Morph: Can infrequently morph into another infernal mob.
- Ghost: On death a ghost is spawned.
- Confusing: Gives player the confusion effect.
Commands:
/im reload
/im worldInfo
/im error
/im getloot <index>
/im setloot <index>
/im giveloot <player> <index>
/im abilities
/im showAbilities
/im setInfernal <time delay>
/im spawn <mob> <ability> <ability>
/im cspawn <mob> <world> <x> <y> <z> <ability> <ability>
/im pspawn <mob> <player> <ability> <ability>
/im kill <size>
/im killall <world>
To use these commands you need the permission: "infernal_mobs.commands"
Installation:
Media:
An animation about an Infernal Zombie:
[MEDIA=youtube]_Z9BclupMoA[/MEDIA]
Incompatibilities:
There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.
Known incompatible plugins:
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lag when combined with IM (if you have IM score-boards enabled).
Upcoming Features:
- IDK, ask and I might add!
- Pre-Defined Custom Mobs?
Problems?
If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.
Donate:
If you like my plugins and want to help me out:
--------------------------------------------------------------
Check out my YouTube for more Minecraft awesomeness:
Keep up to date or get help on my Discord: https://discord.gg/yHkSSedczg


-
View User Profile
-
Send Message
Posted Aug 19, 2014@jacob_vejvoda
Ip to my server is on my banner, as for version of IM i'm using is v3.3.
-
View User Profile
-
Send Message
Posted Aug 19, 2014@marubal21
If you set EnableFarmingDrops: false in the config.yml it supposed to stop them from spawning from spawners. It works like that on my test server.
Can somone send me the IP of a server where this happens? (Also the IM version their using)
-
View User Profile
-
Send Message
Posted Aug 19, 2014@sakura_blades
Yeah i understand that, which was why i had asked for an option to disable the spawning of IM mobs altogether from mob spawners.
-
View User Profile
-
Send Message
Posted Aug 19, 2014@sakura_blades
So you set EnableFarmingDrops: false in the config.yml?
What version are you using?
-
View User Profile
-
Send Message
Posted Aug 19, 2014@marubal21
@jacob_vejvoda
setting EnableFarmingDrops does not disable the Infernals spawning off Mob Spawners.
However, it does prevent Infernals from dropping Infernal Loot (you define in loot.yml) when the Infernal dies from a non-player source.
Such as: Falling, Cactus, Burning, etc;
I have had this set to false for a period and Infernals have always spawned off Spawners, the only difference with this disabled, is the loot they drop related to their method of death.
-
View User Profile
-
Send Message
Posted Aug 19, 2014@Formula350
You can already set the durability, but you want to set it over the max?
I could add that.
@as889148
Most messages are customizable in the config.
-
View User Profile
-
Send Message
Posted Aug 19, 2014Will the author, I can translate this infernal mobs into Chinese?(English is not very good, sorry!
-
View User Profile
-
Send Message
Posted Aug 19, 2014Love the plugin, been using it for awhile and wondering this about as long... Is it at all possible to add in the ability to define an item's maximum durability so we can set what a drop has? Basically allowing for Gold items with Diamond's durability, or Diamond items with Gold's durability...
Thanks, and keep up the great work!
-
View User Profile
-
Send Message
Posted Aug 19, 2014What a great plugin! I am gonna try it out now!
-
View User Profile
-
Send Message
Posted Aug 18, 2014@marubal21
I tested and it works fine for me.
-
View User Profile
-
Send Message
Posted Aug 18, 2014@marubal21
Weird, Ill take a look.
-
View User Profile
-
Send Message
Posted Aug 18, 2014@jacob_vejvoda
i do have enableFarmingDrops set to false, and yet infernal mobs still spawn from spawners.
-
View User Profile
-
Send Message
Posted Aug 18, 2014@marubal21
There already is, check the FAQ.
-
View User Profile
-
Send Message
Posted Aug 17, 2014would it be possible to add a feature/option to disable IM mobs from spawning in mob spawners?
-
View User Profile
-
Send Message
Posted Aug 16, 2014@jacob_vejvoda
That great to hear, can't wait.
-
View User Profile
-
Send Message
Posted Aug 16, 2014@jacob_vejvoda
Great, thank you very much!
I cant wait to see your next release.
Thank you again.
-
View User Profile
-
Send Message
Posted Aug 15, 2014@phoenixlzx
@marubal21
Added!
-
View User Profile
-
Send Message
Posted Aug 15, 2014@phoenixlzx
i love that ideal, should also include an option to add custom title to each of those levels.
levelChance:
1:0.5:"Angry"
2:0.3:"Lesser"
3:0.15:"Minor"
4:0.5:"Infernal"
Just a thought.
-
View User Profile
-
Send Message
Posted Aug 14, 2014@jacob_vejvoda
oh ok, great i'll test that out. thanks for the help!
-
View User Profile
-
Send Message
Posted Aug 14, 2014@jacob_vejvoda
I use YAML for an simple example, as there arent too many skills for leveled mobs currently.
Then you could test a random number to decide which level to spawn.
Thanks.