Infernal Mobs

Features:
Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.
NOTE: For 1.12.2 and older use version: 5.4, build 5.6 and up are 1.13+
A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:

Divining Rod:
The divining rod can be used when you are near an infernal mob.
It will take a blaze powder, then point you in the direction of the nearest mob. It will show you a line of particles pointed at the mob.
This rod only works if you are near one of the mobs.

Powers:
- Poisonous: Gives player the poison effect.
- Armoured: Give mobs full diamond armour or a resistance effect.
- Blinding: Gives player the blindness effect.
- Withering: Gives player the withering effect.
- Tosser: Tosses the player around.
- Thief: Steals the item the player is holding.
- Quicksand: Gives player the slowness effect.
- Bullwark: Takes less damage.
- Rust: Damages the tool the player is holding.
- Sapper: Gives player the hunger effect.
- 1up: Has 2 lives.
- Cloaked: Is invisible.
- Ender: Can teleport.
- Ghastly: Shoots fireballs.
- Lifesteal: Gets health from damaging player.
- Sprint: Can go fast.
- Storm: Strikes the player with lightning.
- Webber: Makes a web at the players feet.
- Vengeance: Gives damage from being hit.
- Weakness: Gives player the weakness effect.
- Berserk: Damages the player more, but takes damage from attacking.
- Explode: Explodes on death.
- Potions: Throws harmful potions at the player.
- Mama: Has a slim chance to spawn three babies of its type.
- Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
- Archer: Randomly shoots a volley of arrows at player.
- Necromancer: Shoots wither skulls.
- Firework: Fireworks explode from mob when hit.
- Gravity: Levitates the player for a while.
- Flying: Mob can fly.
- Mounted: Riding on another mob.
- Morph: Can infrequently morph into another infernal mob.
- Ghost: On death a ghost is spawned.
- Confusing: Gives player the confusion effect.
Commands:
/im reload
/im worldInfo
/im error
/im getloot <index>
/im setloot <index>
/im giveloot <player> <index>
/im abilities
/im showAbilities
/im setInfernal <time delay>
/im spawn <mob> <ability> <ability>
/im cspawn <mob> <world> <x> <y> <z> <ability> <ability>
/im pspawn <mob> <player> <ability> <ability>
/im kill <size>
/im killall <world>
To use these commands you need the permission: "infernal_mobs.commands"
Installation:
Media:
An animation about an Infernal Zombie:
[MEDIA=youtube]_Z9BclupMoA[/MEDIA]
Incompatibilities:
There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.
Known incompatible plugins:
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lag when combined with IM (if you have IM score-boards enabled).
Upcoming Features:
- IDK, ask and I might add!
- Pre-Defined Custom Mobs?
Problems?
If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.
Donate:
If you like my plugins and want to help me out:
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Keep up to date or get help on my Discord: https://discord.gg/yHkSSedczg


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Posted Aug 15, 2015Infernal mobs + MobArena = Funny as hell to watch
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Posted Aug 15, 2015@phoenixlzx
What do you mean "higher level mobs do not have a corresponding drop item"?
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Posted Aug 15, 2015@jacob_vejvoda
I found that powerByDistance does not follow maxPower limit, and higher level mobs do not have a corresponding drop item.
Please fix this issue, thanks.
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Posted Aug 14, 2015@jacob_vejvoda
OK thanks a lot.
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Posted Aug 14, 2015@phoenixlzx
No, just add "noCreativeDrops: true" to your config.
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Posted Aug 14, 2015@jacob_vejvoda
Thanks, but I dont see the option to disable creative drops, forgot that?
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Posted Aug 14, 2015@phoenixlzx
OK, I added that stuff in IM v4.5.
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Posted Aug 13, 2015@jacob_vejvoda
Another suggestion is to add a powerByDistance option, just like healthByDistance, but the mobs HP and power both go up when go further of the world spawn.
... And I can't let all players in survival mode for the main world, please add an option to disable creative drops.
Thanks a lot.
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Posted Aug 13, 2015@Papa_Park
NoSuchMethodError usually means you are using an unsupported version of something.
I can't tell whats wrong by your error.
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Posted Aug 13, 2015@jacob_vejvoda
Spigot
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Posted Aug 13, 2015@Papa_Park
Are you using Bukkit or Spigot?
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Posted Aug 13, 2015@jacob_vejvoda
That;s the plugin I downloaded
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Posted Aug 13, 2015@Papa_Park
Your using the wrong Bar API, click the link in the download description.
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Posted Aug 13, 2015I'm getting this giant error on my console whenever I try to spawn a monster:
http://pastebin.com/LxbfKNAn
I have bossbarAPI installed and it is also set to true in the config. This happened even before I downloaded the API plugin.
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Posted Aug 13, 2015@jacob_vejvoda
This is not applicable when infernal mobs would spawn in main world, while some buildings are being built by creative players.
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Posted Aug 12, 2015@phoenixlzx
Just don't let player be in creative while they are in a Infernal mob world.
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Posted Aug 12, 2015I think an option to disable drop when player is creative will be good, if someone may use creative mode to kill mobs.
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Posted Aug 12, 2015Isn't it a slightly reworked AtomicStryker's Infernal Mobs mod?
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Posted Aug 12, 2015Could you please stop logging mobs code into save.yml? It's dragging down the server's tps. http://www.spigotmc.org/go/timings?url=12060685
Could you please at least add a config setting to disable this?
Thanks :)
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Posted Aug 11, 2015Please put a new feature: zombies can block break. (etc: zombie can setup in config.yml, what can destroy, like monster apocalypse ) :) Thanks your strong working this plugin, this awesome :)