v1.3
Details
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FilenameImageToPainting-1.3.jar
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Uploaded by
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UploadedJul 13, 2026
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Size78.25 KB
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Downloads359
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MD5abffbfdb26b68858f2cddcb8f0d8c9d6
Supported Bukkit Versions
- 26.2
- 26.1
- 26.1.1
- 26.1.2
Changelog
Image To Painting v1.3
What’s New:
Added named images instead of relying on number IDs
Added commands for air & wall placement
Fixed images being mirrored or placed in the wrong order
Fixed images turning back into normal maps after server restarts
Improved FIT and FILL image sizing
Added image quality presets
New Command List:
/itp render <name> <URL|file> <width> <height> <fit|fill> [quality]
/itp list
/itp info <name>
/itp give <name>
/itp give <name> full
/itp give <name> row <row>
/itp give <name> column <column>
/itp place <name> wall
/itp place <name> air <north|south|east|west> [distance]
/itp frame <name> <north|south|east|west> [distance]
/itp rebuild <name>
/itp rebuild <name> <width> <height> [fit|fill]
/itp quality <name> <fast|balanced|high|photo>
/itp rename <current-name> <new-name>
/itp delete <name>
/itp reload
Minecraft maps are limited to 128x128 pixels per tile and use a limited color palette. Larger mosaics and higher quality settings will improve the image, but it will not look exactly like the original.