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What steps will reproduce the problem?1.Start your server2.Begin a HBG match3.Go to a chest previously assigned to a class.
What is the expected output? What do you see instead?You expect to see the items you have set up in your chestclass file. Only to finid NO items in the chest.
What version of the product are you using?Any version.
Do you have an error log of what happened?No error is produced
Please provide any additional information below.I have run a few test on this. I found the cause of this. If you assign a chest say to autofill or whatever you have set up for your chestclass name. Then you assign it to a different class the two cancell out. The chest becomes blank and you have to move the chest to a different location. Upon testing this theroy the chest worked fine for the next match and did in fact produce the items. I also tested this with 100% on the item inistead of like 50 or 65 to ensure i wasnt getting unlucky and it didnt spawn it. Keep in mind you cannot put a chest back on a block you had a chest before. For some reason your plugin remembers that a chest was at that location and what class it was in. Im not sure if there is a remove chestclass CMD or if youd have to go into the plugin folder and remove it. Sorry for the crapy grammer i was never good in english class.
When you assign a chest to a class, it is not filled by the autofiller. Setting a chest to a class overrides the autofiller. As for the thing where if you place a chest in the exact same location, and it's still detected as the same class, that should fix itself if you reload or restart after destroying the chest. However, as you are probably thinking, that is not a good repeatable solution to the problem. I hope to add some unassign commands and make chests unassign when broken in the coming updates.
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