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What steps will reproduce the problem?1. Start a game with deathmatch enabled and grace too2. wait the deathmatch too come3. "grace" will countdown again, and put everyone in invulnerability
What is the expected output? Just teleport players and let's them fight OR put a second grace timer for deathmatch
What do you see instead? 1min when we watch ouself in the eyes waiting.
What version of the product are you using? the last one. HungerArena V1.5B
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