Horses
Description:
Horses is a Virtual Stable Management system which allows players to buy, store and summon horses. Horses will provide you, the server owner, the ability to create a mmorpg style mount and stable system.Features:
- Yaml or MySQL Data storage
- Powerful configuration system. Setup special configs for different worlds/permissions
- Buy horses via a command
- Customisable starting HP per Horse type
- Keep your horses safe from other players
- Rename your horses (With colours!!)
- Swap out your horse for another in your virtual stable
- Anti-grief protection for players horse
- Collect and store horses in your virtual stable
- Horses can be bought by breed type
- Allow tamed wild horses to be added to your virtual stable
- Customise what happens when horses are hurt. (Ignore damage?, Transfer to rider?)
Planned Features:
- Buy health for your horse
Commands:
- /horses help [command] Lists information about sub-commands
- /horses buy <Name> <Breed Type> Buys a horse of the given breed
- /horses delete <Name> Deletes the given horse from your virtual stable v0.4.0
- /horses types Lists the horse types the player has permission to use
- /horses summon <Name> Summons one of the players horses to them
- /horses dismiss Dismisses the summoned horse
- /horses heal [Amount] Heals the players active horse (For a configurable price)
- /horses rename <Name> <NewName> Renames one of the players horses
- /horses list [Player] Lists all the players horses
- /horses give <player> <name> <type> Gives a player a horse Since v1.1.9
- /horses reload Reloads the configuration
Permissions:
- horses.set.user Grants the player permission to use all player sub commands
- horses.set.admin Grants the player permission to use all admin sub commands
- horses.command.buy Grants permission to use /horses buy
- horses.command.delete Grants permission to use /horses delete
- horses.command.summon Grants permission to use /horses summon
- horses.command.dismiss Grants permission to use /horses dismiss
- horses.command.heal Grants permission to use /horses heal
- horses.command.rename Grants permission to use /horses renamed
- horses.command.list Grants permission to use /horses list
- horses.command.types Grants permission to use /horses types
- horses.command.list.all Grants permission to list other players horses
- horses.command.reload Grants permission to reload horses config
- horses.command.give Grants permission to use /horses give
- horses.type.<HorseType> Grants permission to buy the given horse types
- horses.colour Grants permission to use & colours codes in your horses name
- horses.formattingcodes Grants permission to use & formatting codes in your horses name
Configuration:
- TODO
Stats collection:
Horses collects anonymous stats from your server such as player count, version numbers for horses and CraftBukkit also which type of database you are using. All data is sent to MCStats.org and is publicly viewable. You can disable Stats collection by going to plugins/PluginMetrics/config.yml and change opt-oit to true.Developer Builds
Development builds of this project can be acquired at the provided continuous integration server.These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds
Configuration | Translations | Statistics | ChangeLog | Videos
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Posted Aug 27, 2013@TinBritches
You can do that already :)
You have to enable it in the config.
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Posted Aug 27, 2013Great Plugin!
It would be really nice to see a feature when you can add wild horses that you tame.
Thanks for your great work!
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Posted Aug 26, 2013@marekurbik
Its a minecraft bug. =3 Not caused by a plugin.
@TNTUP
Not at the moment. Very busy at the moment, once term break hits I will start working on my plugins again :)
I would like to add something like that eventually though :)
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Posted Aug 26, 2013Is there a way to add/remove friends to they can use their friends horse? But allowing to use it but not for renaming, killing.. (well if his friend kills teh horse by falling, this is his own responsability!)
/h|horse add|addfriend <player>
/h|horse rem|removefriend <player>
.. Would be nice :P Thanks
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Posted Aug 24, 2013@ShadowDog007 Ty for answer, what do you think that it is doing on my server. Maybe another plugin? NCP ? or WG?
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Posted Aug 24, 2013@marekurbik
It can't be, I don't do anything about players mounting/dismounting =3
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Posted Aug 23, 2013@ShadowDog007
It have to be plugin bug, becouse it is doing only on bought horses. From normal wildness horses are working perfect.
Ty for answer.
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Posted Aug 23, 2013@iSuperheroNerd
Yes, you can use permission configs to use another configuration for players with different permissions.
@marekurbik
That is a CraftBukkit bug. Seems that if you get on a horse at a height then get off lower, it is the same as 'falling' from that height.
I will add some safety checks when I have time :3
@Keepoladon
No, this was added to prevent horses from being duplicated. Eventually I will find a way around that.
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Posted Aug 23, 2013Is there a way to keep horses from dismissing when you get too far?
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Posted Aug 22, 2013Hello, I have problem with this plugin ,when someone dismount from horse it is a chance that it kill him. Server is working on Beta CB Horses plugin is latest.
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Posted Aug 21, 2013Hi, the plugin looks great. One question though, is there a way I could configure a limit of horses for a permissions group? For example, one permission class could stable 5 horses where as the other class could stable 10?
Thanks!
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Posted Aug 21, 2013@XenonFilms
You can?
@BuildingDave
If 'KeepEquipment' is enabled they shouldn't drop anything. Else they should lose all their items once resummoned. :S
I will check this again when I have time.
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Posted Aug 21, 2013player kill the monkey under water - can doubel the items :-/
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Posted Aug 19, 2013Could u make it so you can configure a certain breeds speed, health, jumping, etc?
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Posted Aug 17, 2013@ShadowDog007
Its done, check your PM.
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Posted Aug 17, 2013@MarnixxTS
Once it is done pm me. I will post a copy somewhere here for everyone to see :)
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Posted Aug 17, 2013@ClassicMine
Thx!
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Posted Aug 17, 2013@MarnixxTS
Nice! :)
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Posted Aug 16, 2013@Dolphin263
Oops, seems I didn't put that on the main page :P
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Posted Aug 16, 2013@JvS15NL
Yes, probably not, yes and yes.
I am very busy right now. New features won't be added for maybe another few weeks.