Horses
Description:
Horses is a Virtual Stable Management system which allows players to buy, store and summon horses. Horses will provide you, the server owner, the ability to create a mmorpg style mount and stable system.Features:
- Yaml or MySQL Data storage
- Powerful configuration system. Setup special configs for different worlds/permissions
- Buy horses via a command
- Customisable starting HP per Horse type
- Keep your horses safe from other players
- Rename your horses (With colours!!)
- Swap out your horse for another in your virtual stable
- Anti-grief protection for players horse
- Collect and store horses in your virtual stable
- Horses can be bought by breed type
- Allow tamed wild horses to be added to your virtual stable
- Customise what happens when horses are hurt. (Ignore damage?, Transfer to rider?)
Planned Features:
- Buy health for your horse
Commands:
- /horses help [command] Lists information about sub-commands
- /horses buy <Name> <Breed Type> Buys a horse of the given breed
- /horses delete <Name> Deletes the given horse from your virtual stable v0.4.0
- /horses types Lists the horse types the player has permission to use
- /horses summon <Name> Summons one of the players horses to them
- /horses dismiss Dismisses the summoned horse
- /horses heal [Amount] Heals the players active horse (For a configurable price)
- /horses rename <Name> <NewName> Renames one of the players horses
- /horses list [Player] Lists all the players horses
- /horses give <player> <name> <type> Gives a player a horse Since v1.1.9
- /horses reload Reloads the configuration
Permissions:
- horses.set.user Grants the player permission to use all player sub commands
- horses.set.admin Grants the player permission to use all admin sub commands
- horses.command.buy Grants permission to use /horses buy
- horses.command.delete Grants permission to use /horses delete
- horses.command.summon Grants permission to use /horses summon
- horses.command.dismiss Grants permission to use /horses dismiss
- horses.command.heal Grants permission to use /horses heal
- horses.command.rename Grants permission to use /horses renamed
- horses.command.list Grants permission to use /horses list
- horses.command.types Grants permission to use /horses types
- horses.command.list.all Grants permission to list other players horses
- horses.command.reload Grants permission to reload horses config
- horses.command.give Grants permission to use /horses give
- horses.type.<HorseType> Grants permission to buy the given horse types
- horses.colour Grants permission to use & colours codes in your horses name
- horses.formattingcodes Grants permission to use & formatting codes in your horses name
Configuration:
- TODO
Stats collection:
Horses collects anonymous stats from your server such as player count, version numbers for horses and CraftBukkit also which type of database you are using. All data is sent to MCStats.org and is publicly viewable. You can disable Stats collection by going to plugins/PluginMetrics/config.yml and change opt-oit to true.Developer Builds
Development builds of this project can be acquired at the provided continuous integration server.These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds
Configuration | Translations | Statistics | ChangeLog | Videos
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Posted Nov 20, 2013Horses takes at least 30 seconds extra to load up on startup? Is this just me or everybody who uses this? Also, any reason for this?
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Posted Nov 17, 2013@Indeoo
Right click them with a name tag. Make sure you have named the tag with an anvil first.
You also need to have it enabled in the config.
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Posted Nov 16, 2013How to add wild horse to virtual stable?
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Posted Nov 13, 2013@MarcAnthonyD
do this - -horses.set.user
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Posted Nov 10, 2013@ShadowDog007
How would this be done in groupmanager?
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Posted Nov 10, 2013@MarcAnthonyD
No. Just deny the horses.set.user permission to all. And give the individual permissions.
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Posted Nov 9, 2013Is it possible to have the default permissions on this plugin set all to false. I wanted to create a custom group which would enable the use of this plugin for a certain rank, but not the lowest member rank?
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Posted Nov 8, 2013@ShadowDog007
Okay, thanks alot :) It would be a great feature for RPG servers without commands (like I am running :P)
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Posted Nov 5, 2013@kidarole1203
I'm sure that is somewhere in the long list of 'to-dos'. Just got heaps of stuff going on right now.
@xXBadeye
Pretty sure something like that is on my to-do list as well.
Hopefully will get some time over christmas holidays to get all my tickets finished :P
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Posted Nov 5, 2013I'd love to have the option that i can summon a horse with a spell (for example a book) where i can right click with to spawn a tamed horse, equals a random horse, but tamed. Another cool option would be if the inventory of this spawned horse would be saved, so it's not a random tamed horse anymore it's now officaly everytime you use the spell your horse.
So it's basicly the same as you did above with commands, with a book where you can right click with :) Maybe another rightclick with your book on the horse "desummons" it, and when a player disconnects the horse gets saved and "moves out of the world" or disconnects too (I know the disconencting part sounds terribly stupid :P )
You could add an option in your config to enable/disable spells, and when enabled you can choose an item (set an id) and that item will perform the summon command (/horses summon [name]) and select a random name, just for database storage reasons. the name doesn't realy matter. Or it sets it automaticly to maybe [yourplayername]'s Horse. If you have 2 books (equals 2 horses) the second horse will be named [playername]'s 2nd Horse.
Just an idea, but i think from what you got so far this would be a fairly easy step :)
Greets and keep up the good work!
Edit: Havent seen the "use-a-ticket-for-requests" notification :/ moving it to the ticket section.
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Posted Nov 3, 2013I would like it if you could make it so one player can trust another player to use one or all of his horses so that would make it funner and one player can limit what horses another can use.
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Posted Nov 1, 2013@BarofRock
That sounds like a issue with Craftbukkit/Minecraft. So not much I can do. Only thing you can do is dismiss it before it dies?
Edit: Possible I could add a feature to auto-dismiss horses when they start suffocating. Make a ticket in case I forget?
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Posted Nov 1, 2013To the plugin developer,
Hello, I have enjoyed using your plugin on a roleplaying server very much, it adds a lot to the game. However, I have noticed quite a damaging glitch where my donkey or mule sinks into the ground and starts suffocating.
When I am sitting on my mule, sometimes it sinks into the ground by one block. However, twice it has gone more, so both myself and the donkey start to suffocate in the ground. I think it might be to do with looking in saddlebags, as this does not happen with my normal warhouse. I believe this may happen when you interact with the chests of the mule when standing above a hollow space, it starts to sink.
I have had two mules die such ways when I could not see they were suffocating in time to dismiss them. They are rather expensive to buy again, and I do not think my server owner knows the problem.
Thanks Rocko
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Posted Oct 25, 2013@Rencarnate
Can't do that at the moment sorry. Hoping to get some new features added over the holidays.
This is something I want to do.
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Posted Oct 25, 2013(im the admin) How can i summon more than one horse, because i want to create a horse shop, showing all of them...
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Posted Oct 12, 2013@TNTUP
I agree, that would be fun
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Posted Oct 12, 2013IS there a way to add friends to use a horse? Like PlayerA wants to share his horse, he adds PlayerB. PlayerB can use PlayerA's horse.
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Posted Oct 8, 2013Sorry, we just found another bug. When players go to the nether by Nether Portal, the horse didn't dismiss. ( Use commands to change world has no problem . ) And they can summon the horse again. So they can use this bug to copy the items on horse, like saddle, barding or the items in donkey's chest. This is a big problem, so we temporarily remove the plug.
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Posted Oct 7, 2013@yurikonhshs
Hopefully I will have time on the weekend to work through most of the tickets.
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Posted Oct 5, 2013Thanks for your plugin. I used on our server, and it's great. But just have a little bug. When players use name tag to catch horse, name tag not consume. And same for #784 , sometimes horses become random. ( Not use name tag. ) And not cost money when players rename the horse.