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What is the enhancement in mind? How should it look and feel?The plugin works great, the idea of an single faction forhitman its nice, and when you kill some target you receive the money.
But i think would be more great this idea:When you kill a target, the target lost 50% of the hit contractexample:SomeGuy -> /givehit OtherGuy 50000A Hitman kill OtherGuy and Hitman receive 25.000$and OtherGuy lost 25.000$ if OtherGuy have >25.000$Else If OtherGuy have <25.000$then the plugin will set OtherGuy money to 0and the Hitman will get 25.000$I hope i explain it enough :/
At the moment of a sucess HIT then a broadcastwill show OtherGuy get killed by an Hitman contract.
Please provide any additional information below.
A hit will trigger these things:
50% of the contract - Will loss the Target50% of the contract - Will win the HitmanA broadcast for a sucessfull Hit
The percent of the loss to the target would be dinamic with a permission node for groupsexample:
hitman.losspercent.(1 to 100)
So we can set a custom percent for some groups
Thanks.
Thanks, that's a pretty good idea!
I'm pretty sure I'm going to add this to my features!
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