Fortification 0.9 Alpha2

Details

  • Filename
    Fortification.jar
  • Uploaded by
  • Uploaded
    Sep 28, 2012
  • Size
    110.21 KB
  • Downloads
    652
  • MD5
    792006a767c7eb95643a999004eda547

Supported Bukkit Versions

  • 1.3.2

Changelog

0.9 Alpha2 Changelog

  • Config should now be generated properly
  • All sensors can now be set to go lengths shorter than the standard length using [Sensor:length] for instance, [sensor:5] would make the sensor go out 5 spaces, this also works with uSensors and dSensors (but not their outdated counterparts upSensor and downSensor), note this is buggy and only working on/off.
  • UpSensors can now be made with [uSensor] and DownSensors can be made with [dSensor] (not case sensitive for either)
  • Added healthRange filter to sensors, line 3 being the min health players will be detected and line 4 the max, note that counting is done by half hearts.
  • Added armorDetect and armorIgnore filters to sensors (similar to weapondetect/ignore)
  • Fixed telepads not teleporting people (and maybe the vehicles they are in) (still buggy, teleportation for players is slightly off)
  • Fixed exploit involving send signs and trapdoors

 * Arrows fired from arrow turrets appear to fall to the ground immediately on the client
 but actually do move and do damage as intended.
*/fort command information is outdated in some areas
*Sensor:length is buggy
*Telepad player teleportation is slightly off
*This is an alpha, many problems and bugs may still exist and new mechanisms may lack things such as permissions, use at your own risk.