Fortification 0.9 Alpha2
Details
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FilenameFortification.jar
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Uploaded by
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UploadedSep 28, 2012
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Size110.21 KB
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Downloads652
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MD5792006a767c7eb95643a999004eda547
Supported Bukkit Versions
- 1.3.2
Changelog
0.9 Alpha2 Changelog
- Config should now be generated properly
- All sensors can now be set to go lengths shorter than the standard length using [Sensor:length] for instance, [sensor:5] would make the sensor go out 5 spaces, this also works with uSensors and dSensors (but not their outdated counterparts upSensor and downSensor), note this is buggy and only working on/off.
- UpSensors can now be made with [uSensor] and DownSensors can be made with [dSensor] (not case sensitive for either)
- Added healthRange filter to sensors, line 3 being the min health players will be detected and line 4 the max, note that counting is done by half hearts.
- Added armorDetect and armorIgnore filters to sensors (similar to weapondetect/ignore)
- Fixed telepads not teleporting people (and maybe the vehicles they are in) (still buggy, teleportation for players is slightly off)
- Fixed exploit involving send signs and trapdoors
* Arrows fired from arrow turrets appear to fall to the ground immediately on the client
but actually do move and do damage as intended.
*/fort command information is outdated in some areas
*Sensor:length is buggy
*Telepad player teleportation is slightly off
*This is an alpha, many problems and bugs may still exist and new mechanisms may lack things such as permissions, use at your own risk.