Fortification v0.8
Details
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FilenameFortification.jar
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Uploaded by
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UploadedSep 28, 2011
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Size59.49 KB
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Downloads930
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MD593d56fab1110ae0a501f9cd7c73c1c0e
Supported Bukkit Versions
- CB 1185
Changelog
0.8
- Increased radius of sensors to detect one above and one below the level of the sign.
- Added arrow turrets under permission fortification.turret.arrow
- Fixed a permissions for info commands related to flame and web turrets (fortification.turret.flame and fortification.turret.web)
- Replaced BOSEconomy Support with Register support (requires Register on server), providing compatibility with multiple economy plugins.
- Message signs now send their location along with messages.
- Trapdoors now go through water/lava.
- Added itemdetect and itemignore sensor filters that check if the player has (or does not have) an item of the id listed on line 3 or 4.
- Added weapondetect and weaponignore sensor filters that check if a player is or is not carrying a weapon (sword or bow).
- Added areaalert and factionalert sensor filters. Area alert broadcasts the detected player's name to everyone within sensor-broadcast-dist blocks distance. factionalert broadcasts the detected player's name to everyone in the factions listed on lines 3 and 4 unless that player is in one of the factions listed. Both trigger redstone on detecting a player
- Added new config option, msg-only-builder. When set to true message signs always contain the name of their builder on the first line, and factionalert sensors require that the factions listed either be the faction the builder of the sensor is in, or a faction allied to their faction.
- Added tooldetect and toolignore sensor filters that check if a player is or is not carrying a tool (pick, shovel, axe, shears).
* Arrows fired from arrow turrets appear to fall to the ground immediately on the client
but actually do move and do damage as intended.