Fe - Economy

Fe is a simple, lightweight economy plugin that supports Flatfile, MySQL and Mongo and works with Vault.
Installation | Commands | Permissions | FAQ | Build System | Source Code
Features
Rock Solid, Fe wont let you down.
Drag 'n' Drop Install, Fe just works, no need to worry about config or permissions.
SQLite & MySQL, whether your server has 10 or 10,000 players, Fe can handle it.
Vault Support, Fe works with almost every plugin.
Future Changelog
Checked items are finished. The latest development build will always have these features implemented.
- 0.8:
- Support for UUIDs
- Account caching to get rid of the huge amounts of database queries
- Remove conversion since Vault can handle this with its own command
- Fix for players' balances getting deleted
- Support for UUIDs




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Posted Dec 10, 2012Sorry for my lateness. Thanks Hyurst :)
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Posted Dec 10, 2012Hi,
This is the full error with load Fe Economy
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Posted Dec 10, 2012@niccholaspage
as for stopping other plugins while Fe is setting money could you not just make a Que of requests so that when Fe is setting stuff it just Que's up. then grabs more todo once its done that bunch grabs more and so on this may be an issue in a server where there is alot going on tho depends how fast it processes the que I guess.
that could also make for confusion too :( if you had to wait to pay some one Hmm not nice.
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Posted Dec 9, 2012@sinek694
Can you give me the full error and not just that small part of it?
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Posted Dec 9, 2012Hello developper, I see you add Minor currency in you todo list, thank you. But your 0.5 version won't to be load in my server. This is the error : 11:35:57 [GRAVE] Could not load 'plugins/Fe.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: org/melonbrew/fe/Fe : Unsupported major.minor version 51.0 Thanks again for you works in this good plugin :)
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Posted Dec 9, 2012@javoris767
I hope so because thats an very old bug.
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Posted Dec 8, 2012Was the faction issue addressed?
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Posted Dec 8, 2012Fe 0.5 has been released.
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Posted Dec 8, 2012@Puremin0rez
This could be added to 0.6. The only problem would be figuring out how to stop an issue with other plugins using Fe when the async thread is setting money too.
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Posted Dec 8, 2012Okay so I tried it out and it seems as if your plugin also lags the entire server when multiple transactions are happening quickly. Could you please see about implementing it so transactions DON'T pause the main thread? See LogBlock or Hawkeye-Reloaded for example, as they use MySQL without pausing the main thread (via aSync)
Also, yes, it does convert iConomy just fine. I'll be sticking with this since it's much newer then iConomy, but i'd like to see the upper "bug" fixed. Thanks for the plugin !
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Posted Dec 8, 2012Some questions :)
I'm currently on iConomy and I notice everytime someone sells stuff to shops rapidly, the server tick drops - leading me to believe iConomy does its stuff on the main thread.
Does this plugin use async thread to prevent the server from haulting when a transaction is made?
Also, I'm currently using iConomy Mysql - I want to convert to Fe Mysql, is that possible with the converter?
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Posted Dec 8, 2012Hello, I try this simple command : /fe grant player 9.90 and I have an error. I have Vault and SCS but I think fe don't work with double ? However, the field money is in double type. Can you help me ? My error in log : Caused by: java.lang.NumberFormatException: For input string: "115,9"
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Posted Dec 8, 2012I especially don't use Vault. Still dont know how to use Fe in my plugin :(
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Posted Dec 7, 2012@insers
You are attempting to use the Vault hook with Fe. If you want to use Fe's API, you can use the getAPI method in the main Fe class, but if I were you, I would just have your plugin support Vault so it works with everything.
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Posted Dec 7, 2012i'm trying to hook to your plugin and each time i dring potion i want my plugin to give me an "penny"
if ( (RPD.playerInteractingWith == 373) ) { if(Economy_Fe.hasAccount(player.getName())) { Economy_Fe.getAccount(player.getName()).getHoldings().add(1.0); player.sendMessage(ChatColor.GOLD + "Gained " + Fe.format(1.0)); } }
}
this seems to not work.... any ideas?
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Posted Dec 6, 2012@insers
No, transaction logging hasn't been implemented because after trying i it feels like a complicated system to mess with as you don't know a plugin's purpose when makes transactions and such. I'll look at it for 0.6, but no promises.
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Posted Dec 6, 2012is the transaction logging already implemented? also i asked someday about {resaon of paying}
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Posted Dec 5, 2012German translation:
http://www.bibercraft.de/fe_translation/phrases.yml
Make sure you save it in UTF-8 for umlauts!
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Posted Dec 4, 2012@niccholaspage
OK, I´ll try it
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Posted Dec 4, 2012@Qentus
I'm pretty sure this issue has been fixed already in the latest snapshots. You could test one out if you would like.