Faction Capture Points
Configure Options
Permissions & Commands
General Guides and chest rewards info
Reward Guides
| Enable/Disable features as you wish | Completed |
| Define cooldown for rewards giveouts | Completed |
| XP, money, items and command based rewards | Completed |
| Potion rewards (give potion effects as reward) | Completed |
| ChestShop support for Capture Point shops (admin shops) | Completed |
| Allow sign capture only at certain time of the day | Completed |
| Faction must be enemy to claim sign (if its already taken) | Completed |
| Must wait x seconds before sign is claimed | Completed |
| Protect land near sign (from claimings/explosions) | Completed |
| SimpleClans Legacy support | Beta completed |
| Towny support | Started |
| Allow offline players to receive rewards | Not started yet |
| Gringotts | Command Reward, increase player balance. |
| ChestShop | Place Admin Shop at Capture Point, only faction who owns Capture Point can use shop. |

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Posted Apr 22, 2013oh and i have a question
support this faction? or only simpleclan?
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Posted Apr 22, 2013This is what i WANT over 2 years!!!! Thanks
a idea what i had is chestshop support. The Admin can place in the capture points chest shop with special items. potions, diamonds or what ever. but only the owner faction can buy from the chestshops.....
i hope u know what i mean.
english is not my best language
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Posted Apr 22, 2013@CoffeeOD
Dear developer of this plugin,
Cayorion (author of factions) is currently doing a re-write of factions, visible for everyone on github. Since I do not know where you dependencys are for factions, I advise you to keep up with the developement to ensure you don't miss changes that possibly break your code.
(Note: It's not a complete rewrite, but he is structuring and cleaning up code quite a lot. Thus your imports might screw up horribly after this change.) Regards
Ulu, tester of cayorions doing :)
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Posted Apr 22, 2013@willkiller1234
Set "Chest-Search: true", use /fcapture reload and put chest within 4 blocks from sign. Line " Chest-Search-Radius: 4" defines that radius, by default its 4.
@Theavy
fcapture.admin is only permissions node, which including sign setup command /fcapture xp or /fcapture money.
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Posted Apr 21, 2013Are there permissions?
can only ops make signs?
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Posted Apr 21, 2013How do you set it up so faction gets items in the nearby chest?
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Posted Apr 21, 2013@Joxiscraft
I can look into that for next alpha release.
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Posted Apr 21, 2013I'm really glad that this plugin became so awesome :))
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Posted Apr 21, 2013@Joxiscraft :P
Small update, I forgot to mentioned two lines for messages.yml (now updated to file changelog), but add following lines to messages.yml:
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Posted Apr 21, 2013Update uploaded, http://dev.bukkit.org/server-mods/fcp/files/6-0-8-0/ If any questions feel free to ask here, again this is alpha so any bug reports/suggestions are more than welcome!
I will look into checking if player is moving or not in next following updates, at alpha I try to take small steps are possible with every update to make sure that everything runs smooth before adding something new :)
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Posted Apr 19, 2013Capture cancel (reclaiming) and faction information is now finished, as far I see updates are pretty much completed, need to figure out if I left something out and remove test code :P Unless you guys want plugin to shoút dirty words between capture checks.
@Joxiscraft Thanks :)
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Posted Apr 19, 2013"Wait for Capture" completed for both normal and time protection signs. Now into canceling if you reclaim sign and to setup correct faction information, almost there :)
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Posted Apr 19, 2013"Wait For Capture" is completed for normal signs (without time protection), once time protection is combined with wait feature new alpha release will be released.
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Posted Apr 17, 2013Small update, in next update there will be option to set "wait for capture" which means, once someone tries to claim your sign, timer will start and if you do not reclaim sign before timer ends then capture information will be saved and enemy faction claims your sign. Once testing is complete for this feature and if I dont receive any errors reports, in 0.0.9 I will include option to check if player is moving or not, if he is then claiming will be canceled.
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Posted Apr 16, 2013@enetocs Own log file is possible, but its low on priority list. Im actually working on timer right now, its coming in next version.
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Posted Apr 16, 2013A log file will be nice too. And if u can add a timer between each capture.
Thanks.
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Posted Apr 15, 2013@BenRush
I will add config.yml and message.yml example files once I upload 0.7.5 build.
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Posted Apr 15, 2013Can you add default messages and config texts in this page?
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Posted Apr 14, 2013@BenRush
I will put that into 0.0.9 to-do list, multiworld support is indeed (or at least should be) working in current (0.0.7) release.
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Posted Apr 14, 2013new idea: if you already added multworld support you can make that plugin will pay out rewards only if you are in that world where is the capture point :)