0.1.8-DEV-5
Details
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Filenamefattnt.jar
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Uploaded by
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UploadedApr 9, 2012
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Size40.04 KB
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Downloads514
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MD58d312bee0ef41473dd102dfa73c9aaf6
Supported Bukkit Versions
- CB 1.2.5-R1.0
- CB 1.2.4-R1.0
Changelog
FatTnt 0.1.8-DEV-5 - beta [1.2.4 ... 1.2.5]
Almost usable beta/dev. Might work with a range of earlier CB/RB builds as well.
Adding armor depletion and armor+enchantment based reducing of damage, adding a (simple) method to give extra damage to living entities, allowing to damage them within a bigger radius around the center - the damage will follow a (currently very simply determined) ray towards explosion center, and provided it finds a spot with an explosion strength>0 and a material that allows passing on damage to entities (more configuration !) it will deal damage to the entity. If a block is found that blocks explosions, no damage will be dealt. The amount of extra damage depends on the explosion-radius*entity-radius-multiplier versus the distance to a spot along the ray where some explosion strength has arrrived, and on the strength there.
Things get complicated :) - the configuration might need a rework, best ask me how to achieve some effect if you are stuck, i will build up some documentation with requests.
Issues:
* The preset configuration values are mild guesses (or wild), and need adaption.