FactionChat

In the most recent versions of the oh so popular Factions (1.7 and above), you may have noticed that the faction chat feature was removed. Faction chat really comes in handy at times to easily talk with whole groups, whether you're planning with your allies to take down that faction you just hate that or discussing top secret plans with your clan. This plugin is there to fill in that gap and bring back this high demand feature, aiming to replicate what has now been removed from Factions.
The author of FactionChat is constantly updating to make sure that FactionChat is designed to work without any bugs and function at top-notch performance out-of-the-box.
Features.
- Faction-only, ally, truce and enemy chat modes
- Send a message to other factions, even if you're not allies with them
- Staff chat channels
- Ability to spy on all messages
- Easy to use chat-mode toggles/commands
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development builds can be found here
To-do/possible updates.
- Create a help command (/fc help)
- I'm always open to suggestions!
Support and like my work? Donate to keep development going.
I have spent many hours creating and perfecting this plugin for public use, and I expect many more hours still to come through updating and adding features requested by the community. You can even spare a buck or two, after all, every little bit helps! If you are unable to donate, it would still be awesome if you could let me know how the plugin is working for you and leave a thanks in the comments section.
Plugin demo: lolnet.co.nz
Author debug access.
In the v1.5 update, I have added a new config option called "AllowAuthorDebugAccess". If set to true and your server is running in online-mode, then it allows me, james137137, to use the follow commands: /fchatother, /fc jrmod, /fc mod, /fc srmod, /fc jradmin, /fc admin, /fc spy, /fc update, and /fc reload. Please note that this does not give me the ability to use any other commands. You may never even need to enable this, unless you personally need help and have invited me to test something for/with you. This feature is enabled by default, however it can easily be toggled through the configuration.
MCStats.
This plugin utilizes Hidendra's metrics system in order to keep track of the plugin's popularity, as well as other metadata. The following information is collected and sent to mcstats.org:
- Unique identifier
- Java version
- Offline/online mode
- FactionChat version
- Server version (i.e. Bukkit 1.6.4, Spigot 1.7.2)
- OS name, version and architecture
- Amount of CPU cores
- Amount of players online
- Metrics version
Opting out of this service can be done by editing the config.yml and changing MetricsOptOut to true.
Inbuilt Updater
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
- The plugins version checked
- Downloading of the plugin files
The update can only occur when a player with permission "FactionChat.Update" runs the command "/fc update" or any /FactionChat alias with "update".
FactionChat is a stable plugin that is used by about 1,400 servers worldwide; that's a lot! Thanks to everyone who make this happen.
http://www.youtube.com/watch?v=1xPtQvZEJBs
Repository Information for Maven Projects
<dependency> <groupId>nz.co.lolnet.james137137</groupId> <artifactId>factionchat</artifactId> <version>1.9.16</version> </dependency> <repository> <id>FactionChat-repo</id> <url>http://jenkins.lolnet.co.nz/plugin/repository/everything/</url> </repository>





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Posted Oct 13, 2014@kjp236
it shouldn't be doing that unless it is being edited wrongly
I use notepad + + on "ANSI as UTF-8" and unix EOL.
If it still doing the same thing let me know and i'll disable my checks
Just incase i've made the changes now. and pushed to the jenkins builds
http://dev.james137137.com/job/FactionChat/
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Posted Oct 13, 2014First of all, Thank you for providing this plugin. I like it.
I'm trying to localize the plugin into Korean. Upon loading, everything looks okay and I can use the plugin without any problem. However, this plugin seems to be modifying the config file back to default upon loading. So the next time I start the server, it's back to default setting.
I tried to save it with UTF-8 encoding but didn't work, so I just saved it as ANSI and it did work. I just want this plugin to stop modifying config back to default. Could you shed some light into this? Appreciate it.
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Posted Sep 29, 2014@TWSSYesterday
yep. i'm staying with dev.bukkit until it goes :D
I just pushed a release version and its been approved
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Posted Sep 18, 2014@DeathNote68
what version of BM are you running?
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Posted Sep 17, 2014-
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Posted Sep 15, 2014Updated FactionChat
DownloadLink: https://www.dropbox.com/sh/w37dkt71v1slksu/AAAgKiLtuaYpvUNUD2oT27RJa
ChangeLog: https://github.com/James137137/FactionChat/commits/master
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Posted Sep 15, 2014@DeathNote68
fixed that.
@shop1126
Added the new feature
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Posted Sep 15, 2014-
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Posted Sep 15, 2014Can you add like an ignore Faction Chat command? In case Faction Ally chat is bugging you? Thanks :)
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Posted Sep 1, 2014@cookii100
the permission for modchat is false by default can you please recheck (refer to http://dev.bukkit.org/bukkit-plugins/factionchat/pages/permissions/)
@MasterMithrandir
yeah it still needs to be solved... I haven't had the time to test it AuthMe. I haven't tried AuthMe in over a year either
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Posted Aug 31, 2014@james137137
Hey there james, just wondering if there is any progress on this issue:
http://dev.bukkit.org/bukkit-plugins/factionchat/tickets/10-offline-mode-authme-server-compatibility/
It definetly hasn't been solved yet :(
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Posted Aug 31, 2014Is there a certain permission so only mods of my server may speak? Because Members can do /f c mod and those permissions
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Posted Aug 29, 2014@saxons12
yep. you sure can.
https://github.com/James137137/FactionChat/
If pulls they are not at standard I will fix them. If they are too buggy I will not approve
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Posted Aug 29, 2014@james137137
If this is in Github I can try to help
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Posted Aug 12, 2014@armanisbeast
Yes i'll add that to the config.
@saxons12
Yeah i need to try and get back to trying to add AuthMe and get it working. I've spent a few hours without results atm
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Posted Aug 12, 2014Players can see admin chat messsages before they login with authme. Please add a check for this. Thank you very much!
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Posted Aug 11, 2014Would love an option to disable /ff, /fat, etc. they can use it to bypass mutes, it's annoying to delete them consdering theres also /factionchat:ff, and so on
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Posted Aug 4, 2014@FadeAwayXD
That's what mine looks like and it works fine for me.
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Posted Aug 3, 2014I'm using PermissionEX and want to get rid of the prefixs in the faction chat and just have the name. I have the Prefix option set to false but it doesn't change anything. I have the most recent version of PEX and FactionChat, but nothing seems to work.
I want to get my faction chat to be all light green with the faction rank before the name
This is what my config looks like
FactionChatMessage: IncludePrefix: false IncludeSuffix: false IncludeTitle: false FactionChat: '&a{1}{2}&a: {M}'
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Posted Aug 2, 2014@shinji257
No problem.