EpicZones
EpicZones
Epicly fast and efficient polygon based area protection for your server.
This project is no longer being supported by jblaske, but I (courtartanis) will be resuming support for the plugin.
Please join me in wishing him the very best in health and happiness with all his future endeavors, new prospects and be glad to know that he and i will remain in contact and good friends.
Current Version: v0.37 (1.3.1-R2.0)
EpicZones was created to bridge the gap between existing are protection plugins and the needs of server administrators to not be restricted to cuboids or chunks. EpicZones provides server managers with the kind of area protection they most desire! Polygons and Circles! Easy to set up, easy to configure and super lightweight on your server's resources.
The EpicZones team aims to make EpicZones a must-have for any server administrator who wants full control over their server; protecting themselves, their servers, their players and most importantly of all - the work and dedication that their players put into a minecraft world.
Not only does it work for protection, it works with slight RPG aspects in terms of giving users or zone owners a sense of pride when they enter their own zones, knowing it is theirs and giving them enthusiasm to make it the best it can be; whilst knowing it can potentially be fully protected!
....not ONLY THAT.....but, due to Polygonal zones - your players don't have to build uniformed square buildings to comply with zoning regulations, how about a weird alien shape with a million sides? It'll take you a while to draw...but it's theoretically possible!
Features
- Polygonal and Circular area creation. (Not just cuboids!)
- In-game zone creation.
- Provide a Circular border to your map.
- Hierarchical Permissions with Child and Parent Zones. Eg. Build, Destroy or Entry control on a per zone/per group basis.
- Display Entering and Exiting messages in chat.
- Enhanced /who
- Advanced control of zone based regeneration
- Many zone specific controls for things like Fire, Explosions and Mob spawning control
- Zone specific command control to disallow the use of certain in-game chat commands whilst in a specific zone.
Plugin recommendations
- HeroChat
- Most perms plugins. PermissionsEX or bPerms are highly recommended.
Beta
If you are interested in participating in the beta versions of EpicZones to see and help shape the upcoming features, please send a PM to jblaske with information regarding your server (how many players, how many concurrent active players, server ip address).
Support
For any issues, please document them and create an EpicZones ticket. This will help ensure EpicZones gets restored to full working order as soon as possible.
Wiki
EpicZones Wiki (Slightly Outdated, but still relevant in most cases.)
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Posted Jul 14, 2012Hey do you think you could make a feature into this that limits the number of players allowed in a given zone. So like if the zone limit is 5 and there is 5 different players in it make it so no more can enter?
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Posted Jul 13, 2012@kitkat179
Short answer, it's already permissions compatible.
Please Submit a ticket with as much info as possible included and i'll try to help you out more.
Thanks
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Posted Jul 13, 2012it would really help, thx!!!
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Posted Jul 13, 2012hey, can u make this compadable with permissions. See i have permissions and i was hopeing that my players could protect a cirten amout of blocks
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Posted Jul 12, 2012Version 0.36.1 has now been reviewed and released.
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Posted Jul 11, 2012@Reptar_
If I can get some time to sit down and code, I hope to have a bug fix release out before the next major release is out.
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Posted Jul 9, 2012@Reptar_
Not until the next version of minecraft, which i believe is 1.3 in 3 weeks or so.
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Posted Jul 8, 2012When will the next release come out?
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Posted Jul 6, 2012@kolpy99
Alright, apologies - I mis-read what you originally posted.
@jblaske
J I did experiment with making the global zone configs "Read-Only" and on our server it gave no errors and stopped the plugin reverting the default globals.
However, i'm not going to recommend doing this on a production server. This does temporarily fix the problem, but i'm not certain if it will/won't crash the server with different combinations of plugins.
Anyone who does try this, backup your server beforehand.
If people DO try this, post your results back to us.
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Posted Jul 5, 2012@kolpy99
The current default for zones is to disable PVP, this is being changed in the next release. Zones by default will not change any of the rules of a server, they will have to be configured to do so, starting with the next version.
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Posted Jul 5, 2012@ CourtArtanis
No because it wasnt in a zone it disabled pvp for the rest of the world.
I already disabled pvp in spawn area
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Posted Jul 5, 2012@kolpy99
Have you enabled pvp in the zone configs?
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Posted Jul 5, 2012Hello, I noticed a bug in EpicZones that really puts a HUGE hole in my server creation. I am making a PvP server and it launches on Sunday July 8th. When i use EpicZones it somehow disables PvP for the rest of the map. I hope that this will be resolved or i will be forced to remove EpicZones from my server permanently.
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Posted Jun 27, 2012@CeramicTitan
Yeah, EpicZones has internal permissions that hooks into your server perms plugin.
Just use the following commands in game;
/zone edit zonename
/zone perm groupname flagname flag
So for example, to disallow building to Default group (ungrouped players) you type....
/zone perm Default build deny
You can use build , destroy and entry as flagnames and allow/deny respectively.
Just remember the group name is case sensitive, so if the group in your perms plugin is "Default" you must use "Default" when linking to epiczones, (Remember the capital letter at the start)
Alternatively, you can do it manually via FTP.
Look for plugins/epiczones/zones/zonename.yml
Look for this line;
You can change the flags manually there.
Hope this helps.
PS. You cannot edit global zones in game, you have to do them manually via FTP then reload the plugin.
(ie. world.yml, world_the_nether.yml)
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Posted Jun 27, 2012Hi, can i limit permission group to enter a region with this plugin?
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Posted Jun 25, 2012@Derjyn
No problem :)
It might not necessarily be PEX or EZ. It could be the way PEX speaks to EZ and back again. Both plugins are meant to flush memory or "garbage collect". Sometimes it doesn't work out that way, all it takes is a node or poor syntax or even a slightly poorly drawn zone and it can trip up the whole server. The beauty of Java my friend.
In the line of work i'm in (without sounding patronising), I like to think of a Memory leak or I/O loops in java; not as a leak, but a blockage. Until you clear that blockage (bad perms node), the misc. crap and sewerage will back up the pipes until it's pissing out the plugholes (server freezes or does weird stuff due to confused plugins).
Decent analogy and it fits most of the time. Post in the ticket your same response and also post which perms node(s) you changed.
Try and attach the server startup log if you can so i can see what your server is doing on startup. Might be worth attaching your PEX Configs and EZ Plugin folder too, i might be able to figure out where the slipup is.
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Posted Jun 25, 2012My apologies for being so irate in my previous post.
I watch my server logs like a hawk, and scrolling through I haven't seen this info message. I assume because I missed it once, discovered the PluginStats/config.yml file and turned off usage statistics.
I'm under the impression now that it is a conflict with PEX. Before using EZ, there was no problem. If I remove it, things go back to normal. I just found today that the problem popped up again, so for the 5th time I scoured the permissions.yml PEX uses. Everything is right-as-rain, but changing one permission and reloading fixed the problem. Once an admin popped into a zone made with EZ, things went awry again. I changed a permission in PEX again, and back to normal we go.
I know this make's it sound like PEX is at fault, but again, this behavior wasn't popping up until EZ was installed.
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Posted Jun 25, 2012@Derjyn
1) This isn't a buggy release. You are the only person with the problem as far as we know. Also the fact removing EpicZones fixing it could just be coincidence, you've provided very little info on the issue for us to even consider that it may/may not be EpicZones causing it.
2) "2012-06-25 13:27:58 [INFO] [EpicZones] Usage statistics are being kept for this plugin. To opt-out for any reason, check plugins/PluginStats/config.yml 2012-06-25 13:27:58 [INFO] [EpicZones] version 0.36 is enabled."
It says that in the server log everytime the server and plugin starts, always pay attention to the log of your server. Besides that, it's nothing scammy - all it does is ping to create stats showing how many servers are using the plugin. No personal data of any kind.
Please update your ticket with the info requested. Thanks
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Posted Jun 25, 2012I posted a ticket about this issue, but was curious if others ran into this. At random, EpicZones seems to relieve itself of all stability, and doesn't bother wiping or flushing.
Admins, ops, or those with permissions to build or destroy within the world or zones created with EZ lost the ability to do so. It forces me to remove EpicZone to fix the problem, and basically open up the doors for poop faces to destroy pretty things.
I really like this plugin, and appreciate the devs. But I really despise buggy releases that cause more harm than good...
[edit] And what's up with PluginStats? Sneaky d^&ks. Don't even mention it, that I've seen. You have to look for it, and figure out it came from EpicZones... change the scammy ways dudes. [/edit]
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Posted Jun 21, 2012can someone please make that de PVP of the hole world can be set off, when some area's PVP can set on?