EchoPet
Important information on this project in light of recent events.

Quote from DSH105:The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.
If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).

The future of this plugin is still being determined.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.


| Great for donator perks! | |
| Pets are greatly customisable, through the extensive Command Base and PetMenu | |
| A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin | |
| All mobs can be Pets, even human entities | |
| All events fired by the plugin are accessible through the EchoPet Developer API | |
| The API also makes it possible to add many new and interesting features to the limit of creativity | |
| Support for MySQL databases |
Note: The Developer API is only available in v2.0.6 and after
All information can be found on the official EchoPet Wiki, which can be accessed using the button above


EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.


Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.











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Posted Jul 7, 2013I hope there will be a ride function with command or rightclick, but only if the player has a certain permission..
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Posted Jul 7, 2013@flyingtacoz For Now This Plugin Is Not 1.6 Support But It Will Become Soon Because The Developer Is Really Busy Fixing The Bug For The Echopet 2
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Posted Jul 7, 2013So is it updated?
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Posted Jul 7, 2013Wooh Echopet 2 ;) Soon He Is Just Fixing Le Bug :3
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Posted Jul 6, 2013-
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Posted Jul 5, 2013hoping to see a 1.6 update soon so I can provide my donators with their pets
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Posted Jul 4, 2013@SirMangler
I will release a 1.6 and 1.5.2 version of EchoPet 1, but the new release is going to have to wait. And due to the health issue the 1.6 version is likely to be unstable. Read above for the issue.
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Posted Jul 4, 2013Thanks for the information about 1.6
Take your time and I look forward to seeing a 1.6 version =D thanks
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Posted Jul 3, 2013@DSH105
Well, Can you still release the 1.5.2 version? I am not going to update my bukkit until a few more builds come out and all my plugins update.
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Posted Jul 2, 2013-
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Posted Jul 2, 2013For the people hanging out for an update to the plugin, here's what's been happening recently...
A few days ago, I had EchoPet 2 finished and prepared for release. There's a commit on my temporary EchoPet GitHub resource that can confirm this. However, with 1.6 on it's way, I anticipated a large number of server owners updating relatively quickly. This would mean if I uploaded EchoPet 2 for 1.5.2, it would become unusable very very quickly, much like the current one has. At the moment, I am updating the plugin to 1.6, which may take some time as the entity hierarchy in the new release has changed, and much of my existing code needs rewriting.
@clapybanana That's because it's for 1.5.2.
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Posted Jul 2, 2013When the 1.6 update came out I decided to try this plugin, I did /pet wither Surely enoug I got a pet wither and it had a name that was called pet wither on the top. It was invincible like all the other pets but for some reason it is not following me... I tried this the other pets and none of them are following me... :(
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Posted Jul 2, 2013Could you please implement configurable prices to get a certain pet?
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Posted Jul 2, 2013Not working.....
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Posted Jul 2, 2013@RMMontage
i dont know about this plugin but citizens + sentry for citizens will do that for you
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Posted Jul 1, 2013This plugin works fine on my server.. also can't wait for horse pets >: D
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Posted Jun 30, 2013Please Update this Plugin!
It is not working... :(
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Posted Jun 30, 2013Is it possible to make pets attack players and/or hostile mobs?
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Posted Jun 29, 2013index out of bounds exception: http://pastebin.com/Lk30XUSG
also can you make enderman and some other mobs not all up in your face.
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Posted Jun 29, 2013Maybe implement something with &b♂ &d♀ ?