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I have a problem with the plugin when it restarts, It restarts the world but the redstone clock is still counting down. I was trying to use it on the map The Walls, The problem i had was after it restarted the clock was still counting down and it was unable to start another game. I need to repast the world back into the world file.
What steps will reproduce the problem?1.Playing through the game
**on another note, anyway to program it for teams that when it hits 8 ppl it does it in teams of 2?
Was the clock running when you created the back up? It may be reloading to the point when the clock was going. Please provide any information you find necessary, I was unable to reproduce this problem.
The clock was not running when i created the backup. I just tested it again and when it restarts the game the clock is still at 0:00 and it was unable to start the game
Are you sure it is set up and configured properly? Are you getting any errors when you start the game, or does it just not start? Try the latest development build.
I have not tried the dev build, but there were no errors that i remeber i will try the dev build and get back to you,
Another thing i was wondering is if it was able to set up in teams.. and allow it to go if there were 8 or 12 ppl
still getting the problem where when server restarts its using the same map.
this time it says "no maps on cycle"
Sorry to sound condescending, but did you add every map to the map list? /lsgm addmap map
where would i put the map after i added it to the maplist?
@buddytohelpu: Go
The worlds should be in the server's root folder, where they are normally. Make sure the name of the world in the map list is the same as the actual world, and back up the world with /lsgm backup <worldname>
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