Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Oct 24, 2013@XeonG8
Im about to split web, MySQL and forum to another hardware system at same LAN. Work is about 80% done. But now, when i saw your comment, i like idea to move dynmap to that system too. So on my servery only stays bukit and that's it :)
That will be really good. But now, i need same answer as you do. If you find it somewhere else but here, please share it with me. Im really interested to move dynmap from server hardware.
Cheers :)
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Posted Oct 24, 2013How can I get the dynmap web /file/tiles etc to work on an apache webserver as complete standalone...
anyone got a guide on it, the wiki seems useless or outdated on any such thing, and looking at the web files is complete mess or is missing some key files... when I try to set it up myself.
anyone got it working?
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Posted Oct 22, 2013Hi I was thinking about adding this to my server. I was just wondering if anyone could tell me how bad it is on resources? I have my world limited to 10000 already. Any input wold be greatly appreciated. Thanks.
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Posted Oct 20, 2013Please help. How to fix this ? https://github.com/webbukkit/dynmap/issues/1446
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Posted Oct 19, 2013is there a way to make it possible for other players to not show up on the map, but the person viewing the dynmap can see themselves?
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Posted Oct 16, 2013dynmap is not keeping its render.
no errors spawn
i will do a full render
and when its done if i restart my server
everythign that was rendered on map is gone
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Posted Oct 15, 2013Hey guys,
Im tyring to delete the surface map from my server because its currently 7gigs. I have done /map mapdelete _worldname_:_mapname_ however its still using a crap load of space, So I dont think it removed the tiles.
When I look in the tiles folder I see ct - flat and t, is t surface?
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Posted Oct 13, 2013our server is replaced in an other house but dynmap doesn't do anything now! how do we fix this? p.s. sorry for my bad English! it's not my language!:)
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Posted Oct 10, 2013i cant follow you to be honest, how can that not be your server if your server has that port?
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Posted Oct 10, 2013@JRsz
Indeed that works, but that isn't my server. My server is having that god damn port :/
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Posted Oct 9, 2013-
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Posted Oct 8, 2013Everything works perfectly, but trying to make dynmap more comfortable for players to use on my server. Right now, players with User+ rank get dynmap.webregister permission to be able to make an account, is there a way to bypass it in a way that ip's (and playernames from last login) of User+ players who log in atleast once, get saved so they could instantly access the map, but nobody else could?
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Posted Oct 8, 2013Hello, So, Im running a FTB ultimate Server with Essentials, and Group Manager, And Obviously Dynmap, Im using the dynmapCBbridge and all that, I have it running fine, But im having trouple with Permisions, Everyone can use the /dynmap commands and i cant find a way to restrict them, anyone know a solution, Hopefully one that doesnt include another Perm Plugin, And if another plugin is needed, Can i just have it restrict dynmap and not mess with anything else?
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Posted Oct 7, 2013Bad dynmap for 162 at link http://dev.bukkit.org/media/files/740/862/dynmap-api-1.9.jar
jar does not contain plugin.yml.
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Posted Oct 7, 2013any more information?
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Posted Oct 7, 2013pleas help dynmap works only on my computer who runs server but my other pc on the same router doesnt work . HELP!
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Posted Oct 6, 2013That is because you have two ports there. This works:
85.114.130.119:8123
My Tip: use the command:
/dynmap fullrender WORLDNAME
then you dont have these small parts which are rendered and others are not...
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Posted Oct 6, 2013Hey guys,
85.114.130.119:25598:8123 isn't working. Is it because i'm having a port? If i use it without the port, then it works but not for my server. Help please?
Greets Xeroxo
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Posted Oct 6, 2013normally not, on my server it works perfectly :) Except one small question which is more to the design and no bug...
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Posted Oct 5, 2013Thinking about adding this to my server but I have one question. Is it a resource hog?