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What is the enhancement in mind? How should it look and feel?A player on my server, agoble, recently asked me if you could 'invest' in an item, then be payed money when it went up and down in price. I think having that with dynamic economy would be pretty cool. Even more like the real world economy.People could use a new command: /invest [item] [amount of money] to invest a certain amount of money in a certain item. When that item goes up and down in price, they could either get more money in that 'account' or they might lose money. A limit to the number of investments could be placed as a permission. Such as dynamiceconomy.invest.1 for 1 item, invest.2 for 2, etc.Anyway, I think that would be pretty cool if it could be added.Hope you consider this. :)
Please provide any additional information below.
Although yes, this is a great idea, I don't find it to be a DynamicEconomy type of approach.
Instead, I'm working on a new plugin called OpenEnterprise that's extremely Free-market. You can register businesses, rent a shop, sell stuff, make a corporation with stocks, etc.
That will probably have some feature like this.
Ok, that sounds great! When it comes out, I will be sure to check it out.
@dingousa: Go
Great!
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