Does not effect drops #6


  • Accepted
  • Other
Open
Assigned to _ForgeUser2804591
  • _ForgeUser7140418 created this issue Feb 16, 2014

    What is the issue?
    I don't seem to see much or any difference in drop rates, even when the percent drops to 1%. Experience seems to be functioning as expected.

    Please provide any additional information below.
    Here is my config:
    config-version: 1
    properties:
      chat-prefix: '&7[&dDDR&7] '
      db-type: mysql
      permission-default: op
      async-db-queries: true
      rate-change: 9.9
      debug-messages: false
      affect-exp: true
      affect-drops: true
      only-affect-player-kills: false
      save-frequency: 300
      minimum-rate: 0.000001
      maximum-rate: 2
      use-metrics: true
    mysql:
      hostname: localhost
      username: ******
      password: ********
      port: 3306
      database: minecraft
      prefix: DDR_
    mobs:
    - BAT
    - BLAZE
    - CAVESPIDER
    - COW
    - CREEPER
    - PIG
    - SKELETON
    - SLIME
    - SPIDER
    - ZOMBIE
    excluded-items:
    world-groups:
      default:
      - world
      - world_nether
      - world_the_end

  • _ForgeUser7140418 added the tags New Other Feb 16, 2014
  • _ForgeUser2804591 posted a comment Feb 16, 2014

    I'll take a look at it.

    Code wise, I believe a mob's rate would have to drop below 49% before an item will stop dropping. So if 1 arrow drops off a skeleton, when the rate goes below 49% no arrows will drop. If the rate goes above 151% 2 arrows will drop.

    Try turning on debug-messages and kill some mobs, there should be a message saying Modifying Zombie's Rotten Fleshx1 * 100% = x1

  • _ForgeUser2804591 removed a tag New Feb 16, 2014
  • _ForgeUser2804591 added a tag Accepted Feb 16, 2014

To post a comment, please login or register a new account.