DwarfForge

Wiki | Permissions & Commands | Usage | GitHub Source
The Dwarfs learned long ago how to manipulate lava to their will. By building their furnaces directly above lava, they can smelt metals and bake goods for a long time without hauling buckets about. Now, you can too. Build your furnace directly above a lava block, then punch the furnace to ignite it. Punch it again to douse the flames. No fuel/buckets needed!
There is a minimal configuration file; the plugin will automatically generate a default config.yml file if none is present. Just drop the JAR into your plugins folder and reload.
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| Features |
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- Runs forever! No fuel/buckets needed.
- However, Forges can be required to operate with fuel, which is pulled from the input chest along with raw materials.
- Punching the furnace toggles it on/off.
- Dwarf Forges stack vertically. Lava only necessary under the lowest forge. (Lava is powerful, man!) Stacked forges can all access the same set of input/output chests.
- Input and output chests (left and right of forge, respectively, when facing it) supported. Double-size chests also supported. Additionally, you can "stack" horizontally to access nearby chests.
- Stacking limits are configurable (defaults: 3 high, 4 wide).
- Can change the cooking time: warp speed!
- Blocks in a short, 3-block radius from any Dwarf Forge are protected against fire from lava.
- Supports Permissions.
- Supports Metrics
| Demonstration |
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Originally developed by matt_moss and DonRedhorse.

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Posted Aug 5, 2012@DonRedhorse
Is there an ETA for a 1.3 fix? :)
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Posted Jul 17, 2012@crohakon
perhaps with 1.3 of Minecraft, as that will probably break the plugin till I fix it..
I need to check though how the plugin was coded, can't remember anymore atm and I did take over the plugin, I didn't code it..
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Posted Jul 14, 2012Any chance of getting an in game reload command for when changes are made to the config file?
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Posted Jun 20, 2012@dandelion02
don't know if bukkit finally implemented methods for it... I think IIRC reading the code that this is kinda hardcoded.
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Posted Jun 17, 2012Love this plugin, but is there any way to set it to be longer than the default time? The default is 9.25 and I wanted double so I've set it to 18.5, but in the start up I get a message saying it's too long, setting to 9.25. Is there a way to change this? Thanks!
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Posted Jun 10, 2012@medede
no idea... will need to take a look
@gawelium
looking into it, but you should post your permissions via pastie.org
@Stealthboss
could you post your permissions via pastie.org
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Posted Jun 9, 2012I want to cook stuff fast with this plugin so i made the burn thing very short (0.15sec) and when i put stuff in i cooks it once normally with the long original minecraft time the next one is instant then it goes back to normal minecraft time and so on is that a bug or is it unfixable
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Posted Jun 9, 2012Me too Stealthboss...
Maybe need an update for new RecommendedBuild no ?
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Posted May 28, 2012I have players on my server and they cant use this plugin! (not op) I am using PermissionEx please help
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Posted May 23, 2012@Strahan201
strange.. could you post config, log and permissions via pastie, don't know if you want to open an issue on github for it..
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Posted May 13, 2012I thought about spawn protection too, but I added:
spawn-protection-size=0
..to my server.properties to no avail, still doesn't allow non-admins to use DF. Turned on PEX debug and had my non-op alt try:
20:15:59 [INFO] User Rhiannon201 checked for "modifyworld.blocks.interact.furnace:3", "modifyworld.*" found
That's all that came up. Shouldn't something DF related come up? I did /plugins, it's there and in green. I enabled DF debug, and nothing comes up in the console at all when the test account tries to use it. Admin attempt shows the debug info.
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Posted May 13, 2012@Strahan201
gawelium's idea could be it, otherwise I would need a debug log, and perhaps also some debug from pex with pex toggle debug
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Posted May 13, 2012@Strahan201
Spawn is maybe protected.
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Posted May 12, 2012I have a weird problem. Users cannot use the dwarfforge I placed at spawn. At first I thought it was permissions, but if I make a DF away from spawn, my users can use it. In the course of my testing I stripped out all my plugins and ran just PermissionsEX and DwarfForge and still had the problem. I know the first reaction would be to say "oh, it must be PEX" but as I said.. DF works fine away from spawn so I don't think that's it.
Any idea?
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Posted May 11, 2012@gawelium
that is just for the config... IF I would implement command which would be able to change settings you could enable there if the changes would be saved.. and autoUpdateConfig would automatically update the config file if I would code updates for it, for example add a new option.
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Posted May 11, 2012@Gravemind2401
yeah, no probs
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Posted May 10, 2012@DonRedhorse
I compare to the link of configuration and I changed this sentence : - autoUpdateConfig: true - saveConfig: true
I have to put "false" ?
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Posted May 9, 2012<<reply 697680="">>
thanks :) looks like my config was a really old version or something.
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Posted May 9, 2012@Gravemind2401
you have a problem with your config file... it should look like this:
http://dev.bukkit.org/server-mods/dwarfforge/pages/configuration/
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Posted May 9, 2012@gawelium
hmm I only save them on onDisable as there is no chance for a clash.. so when you do a reload or a stop it should save..