v0.7.4
Details
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FilenameDungeonBuilder.jar
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Uploaded by
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UploadedSep 4, 2011
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Size89.09 KB
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Downloads579
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MD5cd82e9893a737c0396faf18df0111bee
Supported Bukkit Versions
- CB 1060
Changelog
Version 0.7.4 (9/4/2011)
- There is now a 60 second timeout for players who leave the server while in a dungeon. If they do not rejoin before the timeout expires the will be booted from the dungeon the next time a player attempts to start it.
- Added support for superperms. See Configuration for information on how to enable.
- Added support for creating script triggers. These are locations in the dungeon that will call a particular script function. See scripting documentation for more information
- There is a new configuration setting that allows you to configure respawn priority when a player dies in the dungeon, or disable it altogether. See Configuration for more information.
- Added support for dungeon templates. This will allow you to create a dungeon file that can be exported to other servers or loaded by other players. See Command Listing for further information.
- Fixed some logic errors in how blocks were sorted and loaded. This should fix some issues with torches and other attachable objects not loading properly.
- There is a new argument for deleting the dungeon that allows you to clear the dungeon before deleting.
Version 0.7.3 (8/28/2011)
- Added a new optional parameter to the /addMonsterTrigger command to create triggers larger than one block in size.
- The type attribute for adding monster spawnpoints now accepts any CreatureType value.
- Added save point functionality, this includes the following three new commands:
- /addSavePoint
- /removeSavePoint
- /listSavePoints
- Added /continueDungeon command which will teleport the player back into the dungeon they are currently running.
Version 0.7.2 (8/23/2011)
- Players who die inside dungeons will respawn at the dungeon starting location
- Players who quit and rejoin the game will not be kicked out of the dungeon
- For party sizes of one it will no longer lock down the dungeon to whoever steps on the teleporter first.
- Fixed an issue where players who used /leaveDungeon were not properly flagged as no longer in the dungeon
- Fixed an issue where dungeon triggers were not reset when players leave using /leaveDungeon