Dungeon Maze
Current version: Dungeon Maze 0.2.5 Beta for Minecraft 1.9~1.12
Dungeon Maze
Dungeon Maze is a world generator for Minecraft, it's a CraftBukkit plugin. Dungeon Maze generates an infinite world with a lot of cool and strange stuff in it. The world contains 7 layers of epicness, each layer does have different content. All the layers contains a lot of Monsters, but also a lot of treasures. It's a very cool map to explore with some friends. Give it a try! Will you survive? Check out the announcement trailer bellow!
Announcement Trailer
Features
- Dungeon Maze generates an infinite world of epicness!
- Each world contains 7 layers, each layer may contain different strucures.
- Dungeon Maze contains a lot of Monster Spawners, so it contains a lot of mobs
- The Dungeon Maze plugin does have some commands to easily generate a new Dungeon Maze world.
- And a lot more...
Commands
| Command | Action |
|---|---|
| /dm help [query] | View help |
| /dm createworld <world-name> [preload] | Create world |
| /dm teleport <world> | Teleport to world |
| /dm loadworld <world> | Load a world |
| /dm unloadworld <world> | Unload a world |
| /dm listworlds | List Dungeon Mazes |
| /dm reload [force] | Reload Dungeon Maze |
| /dm reloadpermissions | Reload permissions |
| /dm restart [force] | Restart Dungeon Maze |
| /dm checkupdates | Check updates |
| /dm installupdates | Install updates |
| /dm status ... | Status info |
| /dm services ... | Services command |
| /dm version ... | Version info |
Use the /dm help command to list all available commands and to view detailed help.
Permissions
Dungeon Maze supports permissions all major permissions systems. Bellow you could find all the permission nodes. If you don't have an permissions system installed, all the commands are only permitted to OP's
| Permission node | Action |
|---|---|
| dungeonmaze.command.createworld | Create world command |
| dungeonmaze.command.teleport | Teleport command |
| dungeonmaze.command.loadworld | Load worlds command |
| dungeonmaze.command.unloadworlds | Unload worlds command |
| dungeonmaze.command.reload | Reload command |
| dungeonmaze.command.reloadpermissions | Reload permissions command |
| dungeonmaze.command.restart | Restart command |
| dungeonmaze.command.checkupdates | Check updates command |
| dungeonmaze.command.installupdates | Install updates command |
| dungeonmaze.command.status | Status command |
| dungeonmaze.command.services | Services command |
| dungeonmaze.bypass.surface | Bypass the surface blocker |
| dungeonmaze.bypass.build | Bypass permission of the world protection |
| dungeonmaze.notification.update | Ability to see update notifications in-game |
All command permissions can be found using /dm help <command>
Download
The downloadable files of Dungeon Maze are hosted on bukkit itself. To download the files you have to click the 'Download' button on the top right of this page (above the sidebar) to get the newest version. You could also visit the following page to see all the available downloads hosted on bukkit: http:dev.bukkit.org/server-mods/dungeon-maze/files/
Installation
- Download the plugin
- Add the DungeonMaze.jar file to the /plugins directory of your server.
- Start your server and enjoy the plugin :)
Tutorials
How to create your first Dungeon Maze world: Page: How to create your first Dungeon Maze world Use Dungeon Maze with Multiverse: Page: How to use Dungeon Maze with Multiverse
Source
Because I like programming and I want to share my code so other developers could fix an issue directly if they found a problem for example, I share the source code of my project. It's available on github:
Are you a developper?
The Dungeon Maze plugin have an API, that allow you to hook your plugin with our. You can find more information on this page : Our API
Metrics
This plugin sends statistics about the usage to the server http://mcstats.org/. You can disable it in your /plugins/PluginMetrics/config.yml
Update
This plugin try to update itself by default via an Updater, you can disable it in our config.yml really easily.
The updater check only BukkitDev approved files.
Donate
Please donate some money so I can buy some coffee to make better plugins and host the website, I would really like it if you give an donation and I probably put you on the sposor list :-)

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Posted Nov 20, 2012@rmh4209
We should probably add events then. This event for chests should be called when the chest is generated. You should be able to hook in the event and set it's item, or even cancel it. We will give it a try to add this feature ad soon as possible.
Tim Visée
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Posted Nov 19, 2012@Xephi59
Could you add a simple event or API method so that I can set the inventories of any generated chests? That'd be awesome if you could.
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Posted Nov 19, 2012Are you a Developper ?
The Dungeon Maze plugin have an API, that allow you to hook your plugin with.
You can find more information on this page :
Our API Documentation
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Posted Nov 19, 2012@timvisee
Yepah good job :D
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Posted Nov 19, 2012@Xephi59
As you can see bellow, the Git pull requests have been pulled and the newest file is uploaded!
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Posted Nov 19, 2012New version! Dungeon Maze 0.1.5.1
The new version of Dungeon Maze has been released. Almost the whole update is made by @Xephi, thanks to him. Some of the new features are that there's now a block white list available in the config file, you can now setup wich mob spawners should be created, there are a few bug fixes and more.
It could take a while before the file is available on this page because the admins have to check the file. I hightly suggest to download the newest version via my website, so you'll be sure you've the newest version!
Direct link: http:www.timvisee.com/download/89
All downloads: http:www.timvisee.com/projects/bukkit/dungeon-maze/downloads/
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Posted Nov 19, 2012@Xephi59
The request has been pulled. I'm on school right now, but I'll try to upload the newest file. If it won't work, I'll update it when I'm back home.
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Posted Nov 18, 2012@GoldcraftPVP
Pull requested , here the download where you can try this :
https://github.com/downloads/Xephi/DungeonMaze/DungeonMaze.jar
and here the config.yml :
https://raw.github.com/Xephi/DungeonMaze/master/config.yml
Or add the default list to your config.yml :
mobs:
- Blaze
- Creeper
- Enderman
- Ghast
- MagmaCube
- Pig
- PigZombie
- Silverfish
- Skeleton
- Spider
- Zombie
When you delete an entry from this list , the mobspawner can't be generate
Notice : That doesn't delete existing mob-spawner , you need to generate a new DungeonMaze world :)
Xephi
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Posted Nov 18, 2012Can you please pull request a feature where i can choose what Mob spawners i don't want to be generated on the world.
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Posted Nov 18, 2012@antikx
Thanks!
Do you have any suggestions? If you have, please tell me ;)
Tim Visée
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Posted Nov 17, 2012This is so fun to play. Reminds me of Diablo 1.
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Posted Nov 17, 2012@Xephi59
Thanks for your support!
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Posted Nov 13, 2012@ellbristow
Added to the plugin and pull requested , you can test this here :
https://github.com/downloads/Xephi/DungeonMaze/DungeonMaze.jar
And the config.yml :
https://raw.github.com/Xephi/DungeonMaze/master/config.yml
That work like this :
worldProtection: true
blockWhiteList:
- 50
- 89
- other_item_id_without_metadata
This example allow a player to place or break : Torch, Glowstone , and the other_item_id_without_metadata
Xephi
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Posted Nov 13, 2012Suggestion... provide a config option that allows you to specify what blocks are protected by the world protection. I would like users to be able to place/break torches but nothing else... otherwise the dungeons are too dark.
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Posted Nov 13, 2012@GoldcraftPVP
Aaaah cool :D Have fun with this :p
Xephi
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Posted Nov 13, 2012@Xephi59
That fixed the problem thank you.
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Posted Nov 13, 2012@GoldcraftPVP
Can you try to use this :
https://github.com/downloads/Xephi/DungeonMaze/DungeonMaze.jar
and tell me if that correct your problem
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Posted Nov 12, 2012@Xephi59
Thank you, but make sure you post a fixed version for others.
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Posted Nov 12, 2012@GoldcraftPVP
Pull requested :
https://github.com/timvisee/DungeonMaze/pull/4
Xephi
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Posted Nov 12, 2012@GoldcraftPVP
I don't know why , but when you load the server , the config file return a NPE, I try to debug this and pull request the Author with the change
Xephi