Dominion 0.4.1 - Dev

Details

  • Filename
    Dominion.jar
  • Uploaded by
  • Uploaded
    Sep 25, 2013
  • Size
    246.73 KB
  • Downloads
    320
  • MD5
    f46b66101461b9c36d06b571cefa1377

Supported Bukkit Versions

  • 1.6.4

Changelog

Update Changes:
+ Permissions now allow players to work together on the same settlement. Permissions include: build, cast, destroy, production, see, storage, trade, train, and withdraw.
+ Fog of war - units cannot be seen by other players unless one of their units is close by, a vision spell is cast on the area, or the player is given permission.
+ Units now have vision range and can spot unfriendly, visible targets if within range.
+ Command "Build", "Construct", "b" - Requests admins to construct a building at the current location.
+ Command "Permit", "Grant" - Gives a player a permission to do something with a settlement.
+ Command "Revoke", "re" - Takes away a player's permission to do something with a settlement.
+ Command "Forbid", "Prohibit" - Bars a player from ever receiving a specific permission for a settlement.
+ Command "Request", "Req", "r" - Requests something from a player. Kingdom invite, permissions, etc.
+ Command "Trade", "Barter" - Initiates trade between two settlements.
+ Players and admins are notified of requests for them upon log in.
- Players don't have to be online to use the Destroy command.
~ Productions and storages of settlements can no longer be seen without permission.
~ Withdraw command has been fixed.
~ Minor text tweaks/fixes.
~ Minor performance increases.

More information will be given in the permissions page sometime soon.
Dominion 0.4.1 Git Commit

  • This is a development build, so not all functionality has been finished or tested.
  • There's no way to see permissions given to other players or that the player has.
  • Players cannot grant other players the ability to grant permissions yet.
  • Trade is still under development, so the trade command will do nothing.
  • Requests are still under development, so the request and build commands will do nothing.
  • Spell power is still not calculated properly.