This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
DispenserRefill helps you keeping your Dispensers and Droppers filled at all times while allowing maximum control over the process.
Automatic Refilling
Cooldown Times
Readable database files
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Download WorldEdit and extract the WorldEdit.jar into your "plugins/" folder.
Give out permissions (full list available below; give dispenserrefill.* for all).
Run your server and DispenserRefill is installed.
Development
You are interested in working on the next big thing in the Bukkit/Spigot universe? No problem! Contact us at dispenserrefill@evil-co.org and tell us a little bit about you.
Alternatively feel free to fork our repository at GitHub to get your changes added to the official DispenserRefill builds.
Commands
/autorefill [cooldown] - Changes the container mode to infinite
/refillcooldown - Prints out the remaining cooldown time
Permissions
dispenserrefill.general.dispenser - Allows users to create infinite dispensers
dispenserrefill.general.destroy - Allows users to destroy infinite containers.
I fixed the issue by adding the permission node 'dispenserrefill.general.dispenser' to the Admins group that I was a part of, so it appears to be not defaulting to OP's. Perhaps fix this in the next update?
Please check the console output. Each use of the autorefill command should save the database. I think there's a problem with your installation (Something like permission problems).
I'm using the 1.0 version of this plugin and i'm attempting to use this plugin on dispensers that are in another world that I created with multiworld. However, after I restart the server, the dispensers aren't saved into the database.
Yep that's the problem. I fixed this in 1.0.0-SNAPSHOT (Current development snapshot from Git). The plugin will now save the whole database on each dispenser creation/deletion. Problem fixed ;-).
By the way: I'm currently modifieing the database system. The old one has crashed completely (Without any error message and in fact it is undebuggable). So I'll develop a new simpler one (Or use the build in database system of Bukkit which should work perfectly). Currently I'm not sure if the old database system ever worked correctly (I think I tested it some versions before. But I haven't verified the save/load after my modifications some versions ago). So on, just wait a moment. I'll release 1.0.0 (stable) if the database system works completely without any problems :-).
@Kiwini36 Then I've remembered right. I'll correct this soon (Additionally I have to check 1.2 compatibility so there will be an update in 1 or 2 weeks).
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Posted Apr 28, 2012@C0nd3mn3d
I've created a new issue in the bug tracker for you: https://github.com/LordAkkarin/DispenserRefill/issues/1 I'll fix it in the next release.
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Posted Apr 17, 2012I fixed the issue by adding the permission node 'dispenserrefill.general.dispenser' to the Admins group that I was a part of, so it appears to be not defaulting to OP's. Perhaps fix this in the next update?
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Posted Apr 17, 2012@C0nd3mn3d
Please check the console output. Each use of the autorefill command should save the database. I think there's a problem with your installation (Something like permission problems).
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Posted Apr 17, 2012I'm using the 1.0 version of this plugin and i'm attempting to use this plugin on dispensers that are in another world that I created with multiworld. However, after I restart the server, the dispensers aren't saved into the database.
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Posted Apr 14, 2012@sheepwool7
Sorry, but this should work in CB 1.2.3-R0.2 and above. There's no update needed.
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Posted Apr 14, 2012Update please.
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Posted Apr 9, 2012Best Plugin ever...using this on my PvP Server when we spleef or just for free boats to take a ride in the ocean!! amazing!
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Posted Mar 22, 2012Waiting until beta:/
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Posted Mar 22, 2012@TechCraft
Just read ;-). It's now online here but you can also download it on GitHub (See above in the first lines of the project description).
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Posted Mar 22, 2012@dot_start
How can I download it? :D
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Posted Mar 22, 2012@TechCraft
Yep that's the problem. I fixed this in 1.0.0-SNAPSHOT (Current development snapshot from Git). The plugin will now save the whole database on each dispenser creation/deletion. Problem fixed ;-).
By the way: I'm currently modifieing the database system. The old one has crashed completely (Without any error message and in fact it is undebuggable). So I'll develop a new simpler one (Or use the build in database system of Bukkit which should work perfectly). Currently I'm not sure if the old database system ever worked correctly (I think I tested it some versions before. But I haven't verified the save/load after my modifications some versions ago). So on, just wait a moment. I'll release 1.0.0 (stable) if the database system works completely without any problems :-).
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Posted Mar 22, 2012@hawkfalcon
I do... but what you are saying is when the server crashes which it will because it's a machine all your dispenser info will go?
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Posted Mar 21, 2012Type "stop" in command prompt/terminal... That is the only "correct" way...
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Posted Mar 21, 2012@dot_start
Yes... I don't know how you can't stop bukkit correctly. I'll tell you if it happens again.
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Posted Mar 21, 2012@TechCraft
Please verify that you're stopiing Bukkit correctly. The database system uses a simple own binary system and should work in any Bukkit version.
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Posted Mar 21, 2012I'm using 1.2.3 craftbukkit beta build 2060
The dispensers don't save after restart... they go back to normal.
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Posted Mar 20, 2012Oh god damn I haven't any time for this the last weaks. But I'm developing at new plugins and updates in this moment. So keep track of my profile :-).
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Posted Mar 20, 2012Excited for this:)
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Posted Mar 11, 2012@Kiwini36 Then I've remembered right. I'll correct this soon (Additionally I have to check 1.2 compatibility so there will be an update in 1 or 2 weeks).
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Posted Mar 11, 2012@dot_start
Just letting you know, that permission node doesn't work.