DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
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Posted Jun 30, 2013@Devil_Boy
Really?
Command please?
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Posted Jun 30, 2013@MrBlik007
We have wither skeletons...
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Posted Jun 30, 2013Please add Wither Skeleton's
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Posted Jun 30, 2013@Tomskied
Dev build #9 should have the FallingBlock block metadata system working now
Go ahead and try this block of code you had earlier:
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Posted Jun 30, 2013@wumpyc
This isn't VanishNoPacket....
You see the list of plugins in the description right? They expand on DisguiseCraft's functionality. That makes it so that DisguiseCraft isn't bloated with things that it wasn't originally designed to do.
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Posted Jun 29, 2013i want to be able to take damage while disguised how do i do this?
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Posted Jun 29, 2013can't get on server D:<
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Posted Jun 29, 2013@Devil_Boy
Try to make it configurable? I have seen VanishNoPacket also blocking placing/breaking items when /v-anished, so I believe you could add that option, which would also be very useful, I believe to many servers.
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Posted Jun 29, 2013@wumpyc
DisguiseCraft is a disguise handler plugin. Checking whenever a player build/breaks blocks is not something it should be doing. That should be handled in a separate plugin.
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Posted Jun 29, 2013@Devil_Boy
Can't you make it that DisguiseCraft checks when player builds/breaks blocks when disguised? :O
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Posted Jun 29, 2013@wumpyc
It might be possible that FactionsPlus handles this? Not sure, but it really is something for a separate plugin to handle.
@Stevenpcc
Seeing as "bandwidthReduction" is set to false, I can't really see this being specifically a DisguiseCraft issue :x
The teleport packet is sending the player's specific location to the client. I think you'll want to make a support ticket and list your plugins.
There is also the possibility of this being a glitch caused by mobs going up ladders. This doesn't happen as often in Vanilla Minecraft so we can't be sure that it works properly.
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Posted Jun 28, 2013@Devil_Boy
http://pastebin.com/Vpph7wyG
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Posted Jun 28, 2013Could you add a feature that disables players from breaking/building blocks while disguised? This would be really useful to prevent raiding in disguise.
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Posted Jun 28, 2013@Stevenpcc
What does your DisguiseCraft configuration look like?
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Posted Jun 28, 2013Disguises glitching through floor
Had this bug going for a while now. Disguised players glitch through floor blocks. Occasionally it gets so bad that the disguised player is not visble through the floor. I filmed it happening
http://www.youtube.com/watch?v=bVRH37bNskQ
It's running on a very fast box, with no other lag happening, and on a bungeecord network. I'm suspecting it might actually be a bungeecord issue, but it happens worse with disguised players.
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Posted Jun 27, 2013@redjetsy
You cannot see your own disguise... I don't have the client-side modding capabilities required to allow this.
From what I see on their website, they seem to be using the MultiCraft control panel. How you access your permissions configuration would be dependent on what permissions plugin you use. EIther way, you'll probably want to enter the "FTP File Access" section of the panel. If you don't have your own FTP client, you can use MultiCraft's web FTP system and browse your server's files from there.
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Posted Jun 27, 2013btw can you hit F5 and see your self as what your disguised or will you be normal? and another quick question. if i have mcprohosting install this onto my server for me how can i open up the permissions page? and that goes for other plugins as well.
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Posted Jun 27, 2013@redjetsy
Only 5 players disguised? You should be fine.
@funkiben
You'll want to make a support ticket and possibly show me a video. It'd probably help for me to see some of the code too. It could just be the order of the teleporting and disguising. What method you chose in the configuration for movement tracking could also be related.
@Tomskied
I should be good for now.
Once I get DisguiseTester ready though, it'd be nice if I'd be able to catch you in our IRC: irc://irc.mibbit.com/pinoygamers
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Posted Jun 27, 2013@Devil_Boy
so basically it doesnt take up to much ram if i diguise say about 5 players at a time while 5 players are online? im only going to have a .75 gb server with few people on it i just dont want to have the ram go over the max # of MBs.
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Posted Jun 27, 2013Im using the API for a DvZ server I programmed, but it seems that when players are teleported and undisguised they sometimes become invisible. Could it be just too many people undisguising at the same time?