DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
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Posted Feb 2, 2014How do I hold items like spruce log? doing /d hold 17:1 says can't find block
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Posted Feb 2, 2014This plugin works like a charm. I´m running it on a server with Spigot 1202 and I have very much use of it. Now just waiting for the 1.7-update xD
Oh, one more thing...how to donate? Never mind...found it..and donated!
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Posted Feb 2, 2014No wonder so many developers stop developing minecraft plugins on Bukkit.. They have way to many depenencies and you don't get anything in return besides whining people..
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Posted Jan 30, 2014when using Spigot, i can not "tab" complete a disguised player's name. is this normal behavior, and is there a way to bypass that and allow disguised player names to be "tab" completed?
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Posted Jan 30, 2014Using this with tekkit (MCv1.5.2), no errors, added to existing ticket. No errors, bug type: lack of functionality with no errors. Doesn't recognize any mob types, subtypes show on help but mob values do not. Working functionality: /dis player <name> and disguising as any block.
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Posted Jan 27, 2014This is a Great plugin, However is there any reason what so ever why when i place the plugin into my plugin folder it will load the config file but the plugin will not work on the server iv'e typed /plugins to see if the server recognizes it and the server shows that it does not exist. Please let me know if anyone knows the solution to this problem.
Thanks welshknight2011
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Posted Jan 27, 2014Great plugin, just one question:
With the enderdragon disguise, what controls how fast the wings flap? I have noticed that players without creative have the wings flap at an absurd speed, whereas creative players have them flap slow.
Just wondering, because the server I use, has the ability to buy the enderdragon disguise for real money, but people get annoyed with the fact the wings make the flap sound constantly, combined with the fact the dragon looks much cooler with the slower wings.
Is there any way to make the wings flap at a constant speed, regardless of game mode?
EDIT: I am an admin on said server, so I do have the power to suggest a change to config files if one is needed.
Cheers, Immortal_Pie
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Posted Jan 26, 2014That's weird that the BukkitDev rejected it! Oh well :( Have to wait alittle longer :)
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Posted Jan 25, 2014@raniy
Ah thanks! Will try it out :)
3333 comments!!
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Posted Jan 24, 2014@SlopranoDark
For all those people who just cant wait for the Bukkit plugin team... (Me!)
From the Devs CI server:
http://build.yu8.me:8080/job/DisguiseCraft/48/artifact/target/DisguiseCraft.jar
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Posted Jan 24, 2014I can't see the 1.7.2 version. I waited 1 day. Where is it? :o
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Posted Jan 24, 2014This doesn't work on my 1.7.2 server! I really want it. Please help.
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Posted Jan 24, 2014Doesnt works for me i have a 1.6.4 server, using ProtocolLib And DisguiseCraft, can i have any help?
37.187.75.167:41167
My TimeZone is Green Wich Time
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Posted Jan 22, 2014@komiss77
It should be on the upper right of the page.
I should probably add a more obvious one somewhere on the description...
@BlackFing85
Heh...
Too bad it takes awhile to get approved XD
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Posted Jan 22, 2014@Devil_Boy
Oh yes!! The update is uploaded!
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Posted Jan 22, 2014Don't see a Donat Button)
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Posted Jan 19, 2014build 47 is not working correctly http://pastebin.com/nc2UGRGH
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Posted Jan 19, 2014Hey Devil_Boy When is the plugin gonna update to 1.7.2
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Posted Jan 19, 2014@pookeythekid
The plugin isn't out of date for people voting on my testing site. They have the link to the latest developer build.
No, changing the Java build path is not how you update a plugin that hooks directly into CraftBukkit. Doing such without properly testing the results would disregard the purpose of CraftBukkit's import-changing safeguard.
Also, changing the player nametag changes the skin to match that of the player who owns the username.
However, the most recent Minecraft update may have changed in a way that makes the skin independent from the nametag.
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Posted Jan 18, 2014Wait a second. When you say "No Spout Required", does that mean this is all Bukkit? Because I just know that changing the name above your head with Bukkit makes you look like Steve to everyone else. Also...
@Devil_Boy I'm sure people are saying it's not working because the commands don't appear as real to the server. It tells you "Unknown Command". This happened to me before, and it's just because the plugin's out of date. I may be very mistaken, but I'm pretty sure all it takes is changing the Jar file of the Java Build Path, and then you're ready to go. So whoever has control over writing the plugin... I recommend doing that.