DeathChests-1.1d

Details

  • Filename
    DeathChests-1.1d.jar
  • Uploaded by
  • Uploaded
    Aug 17, 2012
  • Size
    23.72 KB
  • Downloads
    1,434
  • MD5
    3ac20cb0730bebadb293199a209ce6c9

Supported Bukkit Versions

  • CB 1.3.1-R1.0
  • CB 1.2.5-R5.0
  • CB 1.2.5-R4.0

Changelog

1.0:

  • First Release

1.1

  • Fixed bug: Dying and having the 'deathchest.use.free' permission node now doesn't result in a IndexOutOfBoundsException anymore
  • Fixed those "free"-chests dropping their chests
  • Added function so that failing at placing a deathchest results in dropping those items instead of removing them completely
  • Version 1.1b has another small bugfix in it!

1.1c

I changed the savefile-format for more flexibility, so you will loose ALL your deathchests (the protection, not the chests themselves)

  • Added 'deathchest.use.pvp'-Permission. If this is set the player will also drop a chest when killed by a player. Otherwise the items will get dropped normaly
  • Changed the whole saving system to be more flexible with saving specific data.
  • Added Timeout. After the timeout the chest-protection gets removed (but the binding is kept so auto-pickup works) and everyone (also without 'deathchest.breakothers') can break them. Set timeout to 0 to disable this feature.
  • Added 'deathchest.use.noTimeout' Removes the timeout features for a single player. (e.g. OPs)

1.1d

  • Added 'general.pickupEmpty' config-node. If this is set to 'true' the deathChest gets automatically collected if it got fully emptied.
  • Added 'general:emptyTimeout' defines the time in seconds between closing the chest and putting it into the inventory of the player.
  • Added link to the Dev-Bukkit site on writing an unknown command.