- Official support for 26.3 - Fixed death durability loss adding damage metadata to items without durability, while preserving durability loss for all damageable equipment - Fixed WorldGuard region priority and inheritance handling, including permission groups and global-region fallback - Fixed conflicting DeadChest flags in unrelated WorldGuard regions of equal priority so that deny takes precedence - Applied WorldGuard DeadChest flags according to the player's role: owner, member, or guest