CustomPlayerModels-Bukkit v0.2.0a

Details

  • Filename
    CustomPlayerModels-Bukkit-0.2.0a.jar
  • Uploaded by
  • Uploaded
    Dec 20, 2021
  • Size
    1.05 MB
  • Downloads
    319
  • MD5
    03f87d221e588ca1e72042b21f5890b8

Supported Bukkit Versions

  • 1.16
  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9
  • 1.8

Changelog

Ported to 1.18 forge
Added support for my paste site (paste.tom5454.com), big models no longer need to be uploaded to GitHub gists
Added ViveCraft support for forge 1.16
Added Extrude effect for cubes
Added draw hitbox option

Small QoL changes to the editor gui:
- Popups can be accepted using Enter
- You can open the editor with Shift+Gestures menu key while testing a model in-game
- Saving the model will reload your model while in testing in-game mode
- A few improvements to the texture editor
- Added more info to the the export popup

Fixed cape and skin textures not always loading in the editor
Fixed animated regions editor not working (Closes #147)
Fixed the editor floor grid is darker in MC 1.17+
Fixed crash with 1.18 paper servers (Closes #157)
Fixed outlines not rendering correctly in the editor (Closes #140)
Fixed colored cubes not rendering correctly on armor (Closes #155)
Fixed capes not rendering correctly
Optifine capes now load in the editor
Fixed pehkui integration not working with pehkui version 3.0.0
Fixed model parts flying off with some other mods' effects
Added Let's Encrypt fixer to 1.7.10 and 1.8.9 versions
Fixed UUID lockout disabling your own model on NPCs
Fixed some models exported using older versions no longer loading
Fixed some other small bugs