Custom Enchantments
Description
This plugin adds a whole bunch of awesome new Items and enchantments that are independent of the Minecraft Enchantment system.
This is my first plugin and at the same time my first Java Project.
For Suggestions/Commissions/Bugs/etc., leave a comment below.
Official Servers
If you want to see the plugin in action, check out the following servers!
Current official Servers:
- mc.canicraft.ca
- Draids.net
- p-n.ca
Videos of the Plugin
Please note that the following Videos were made using older versions of the plugin:
Commands
- /ce - The main command node for Custom Enchantments
Please note that for any command after the main node, you do not have to enter it's full name, the first letter is enough (Example: /ce list = /ce l).
Words in angle Brackets ( < > ) mean that the argument is required, while words written in square Brackets ( [ ] ) are optional.
- /ce runecrafting - Opens the runecrafting inventory.
- /ce menu - Opens an inventory menu for navigating and obtaining Custom Enchantments and Items.
- /ce reload - Reloads the CE config.
- /ce remove [Enchantment] - Removes an enchantment (or all of them) from an item.
- /ce list <Enchantment/Item> - Lists all Custom Enchantments or Items.
- /ce enchant [Required material] <Enchantment> [level] - Adds the specified Enchantment to the item in your hand. If a required material is given, the command will only work if the player holds that item. If an item already has the enchantment, the level will be increased.
- /ce item <Item> - Transforms the item in the player's hand into the specified Custom Item.
- /ce change <Name/Lore> <Color/Set/Add/Reset> [New Value] - Allows you to change the name/lore of the item in your hand
- /ce give <Player> <Material> <Item/Custom or Vanilla Enchantment:Level> [Custom or Vanilla Enchantment:Level] ... - Gives the target player an item with the set material containing the given Enchantments. Please note that the Material has to be either the Minecraft material ID or the Bukkit material ID. The same goes for the Vanilla enchantment names. You can add infinite vanilla and custom enchantments to the item using this command.
Content
Enchantments | Items
Admin Information
Config Explanation | All permissions
Enchantment Books
Version 2.4 added a feature called Runecrafting that allows enchantments to be put on books.
They can be created using /ce ench or /ce menu, given through /ce give and obtained by enchanting a book using the enchanting table.
If disenchanting is enabled, enchanted items can also be turned into enchantment books.
Using an enchantment book or an enchanted item on an Anvil will open the Runecrafting inventory, which can also be opened by using /ce menu or /ce runecrafting. The lower slot requires the enchanted item while the top slot requires the item to enchant.
Sign shops
If you are using version 2.2 or higher of the plugin, you can sell Enchantments by setting up a sign in the following format:
- "[CustomEnchant]" (Without the "s) as the first line.
- The Enchantment you want to sell as the second line.
- The cost of the enchantment as the fourth line. This requires Vault and a compatible economy plugin
Players that do not have the enchantment will have the enchantment applied to their current item, if they already have the enchantment they are trying to buy, the level of the enchantment will increase by 1, up to the specified maximum level of the Enchantment (Can be set in the config).
CE-Menu
If you have Vault installed, you can set a price for the Items/Enchantments through the config. The items and enchantments can then be bought in /ce menu.
CE's in Kits
To add Custom Enchantments and Items into kits, follow this guide:
- Check out if your kit plugin supports colored names and/or lores.
- Find example kits that add colored names and/or lores in your kit plugin
- For items, set "name: <Item>", for Enchantments, set "lore: <Enchantment>". You may have to find out how to add multiple lines of lore via your kit plugin
Notes:
The <Item> is structured like this: <Colorcode of the Item><The full Itemname>, the <Enchantment> is defined as: <Colorcode of the Enchantments><EnchantmentName> <Level in roman numerals>
The Colorcodes can be found on this site.
Examples:
Lifesteal would be "lore: &4&oLifesteal" (If you didn't change the standard color of the enchantments) &4 stands for the Color Dark Red, &o stands for the name being italic
In essentials, Lifesteal II and Poison III would be "lore: &4&oLifesteal II|&4&oPoison III" (Note: the '|' in the middle of the two enchantments seperates multiple lines in the lore of the kits made by essentials)
Flamethrower would then be "name: &4Flamethrower"
Bug reports
To make it faster and easier for me to help you with bugs and errors occuring, please send me a pm containing the following information:
- What version are you using? (See the Point Further Information to find out if a newer Version is avaivable)
- Does your console give you any errors? If yes, please send me a copy of them, this might make the further steps obsolete.
- What situation did the error occur in?
- Can you reproduce the error or does it happen randomly?
Donating
If you want to support development, you can donate by clicking here. It really helps me out a lot and I am thankful for every single donation, no matter how small :)
Github
If you want to contribute to Custom Enchantments or just want to take a look at the source code, you can check out the official repository of Custom Enchantments. Please note that the project was not originally designed for the public, so the project contains little to none documentation.
Current Version: 2.4c
Things that are planned for the future can be found here and you are also free to leave suggestions on there aswell
The main page for older versions can be found here.
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Posted Oct 30, 2014Auto repair and spring were not working.
EDIT: Actually, there are multiple enchantments that don't seem to be working. Glowing, Implants, AutoRepair, Springs...
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Posted Oct 30, 2014@Taiterio
Ok i tested it again, there like a delay to shooting firework like it works than don't. It sometime doesnt work after a teleport.
Is there a fix to the Glowing enchantment? like it annoying to use it. the Night vision blinks that it annoys the player
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Posted Oct 30, 2014Hey, could I please get an example of how to change the color of an item? I know the command, but everything I try it still says how the proper layout will be. I'm probably just really stupid, but I'm doing it the same way it's telling me to and nothing works. So, could I get an example how how I should be putting in the command? Like /change color green or something?
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Posted Oct 30, 2014@thu2468
The firework bow works fine for me, even when I am moving while shooting, do you get any errors in the console?
I'll look into the permission problem, it seems weird as I have already tested it out and I haven't changed anything with that in the latest update o.O
I don't see how any part of the newest update could cause conflicts with that plugin, have you updated any other plugins? Can you try downgrading CE and check if it works?
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Posted Oct 29, 2014firework bow doesnt work if you move while shooting
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Posted Oct 29, 2014@thu2468
Mb didnt know there was ce.ench permission. i tried using ce.ench.* it doesnt give them all ench. it only works if i give them ce.ench.<enchname>
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Posted Oct 29, 2014people arent able to use any of the enchantments, only op can
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Posted Oct 29, 2014Latest update broke vanishnopack cant see other vanish
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Posted Oct 28, 2014Published 2 Versions of CE 2.1, one for WorldGuard 6.0 and one for earlier versions. The direct link is no longer avaivable since the file-approval seems to be in place once again :)
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Posted Oct 27, 2014@captainlewiz110
In the config, you should have an option called CEnchantingProbability, try setting this higher. If that does not work, try updating (as soon as the next update, CE 2.1, is released).
@chris_61
I still have some code lying arround that could fit into your suggestion, may include it later on :)
Updating tomorrow
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Posted Oct 27, 2014whenever I enchant something it never gives the item I enchanted a custom enchant even at any level including level 30!!!
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Posted Oct 26, 2014Can you add an enchantment for boots that allows you to walk on water?
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Posted Oct 25, 2014@VillageRealms
For the visual effect, I may have to do some more tinkering to make it work :D
For the other suggestions, I just started working on those a few minutes ago xD
@Survival_of_the_fittest21
Ah alright, thanks for clearing that up.
I initially had plans to allow something like that while rewriting the plugin, but I decided not to do that since some items require lore-lines (Like the Rocketboots).
What I could do is to allow what you have suggested for any item beyond those Lore requiring ones. Other than that, it would probably mean a big structural change of code to allow something like that, so I may add it later on, as I'm more focused on fixing current bugs and adding some new enchantments :)
@Buppey
Yes, I have found the issue and I will release an update in the next few days, it was a weird glitch with the item recognition
@icedemond5
Sorry for that, I started adding the values for the items in seconds, while enchantments used ticks as a way of measuring duration. In the next version they will only use ticks.
@Formula350
Sent you a pm :)
@darkjuniorkung01
I fixed the issue :)
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Posted Oct 25, 2014Just a suggestion, i'd love if customly enchanted items had the visual effect of an enchantment added to them.
Also, it'd be nice to add a Blaze Touch Enchantment for pickaxes, meaning when a pickaxe mines an iron/gold ore and it has blaze touch, it automatically turns it into ingots. Fortune should also make it drop extra ingots if theres fortune on the blaze touch pick.
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Posted Oct 24, 2014@Taiterio
I mean, instead of having items and enchantments, have them all enchantments, and add an option in the config. "Detect: (name) or (lore)" What this would do, is set it so what the plugin detects for the enchantment is in the name or lore, depending on what you set it as in the config. This would make names and lores more customizable. If you could do this, that would be great, thanks, great plugin either way.
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Posted Oct 24, 2014@deekondvg
Thanks, I'll give that a try :)
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Posted Oct 23, 2014@icedemond5
Try using the variable '0.3' rather than '.3'
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Posted Oct 21, 2014@aishiterusaif
It works! Thanks for the reply, really! ^^
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Posted Oct 21, 2014@RaphaelSimon
that is easily fixable in the jar file just open it with winrar and go to config and change the command ce into something like cue
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Posted Oct 21, 2014Can you make an easy fix please? Can we use /customenchantments COMMAND? /ce is used for christmasEvent too!
Thanks!